AlyII
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As you already pointed out, "fun" is subjective, that's why "fun", "difficult" or "challenging" can only be determined by each individual and not by "majorities" or "minorities". "Votes" on the other hand are objective, can be counted and their purpose is to determine "majorities" and "minorities". And this falls in the field of poilitcs, and we are not discussing politics, but we are talking about a game and having fun.
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Very nice said, not to mention that different lvls of difficulty means more options and more flexibility. I really can't understand how someone can complain about having more options; if you find something too easy/hard, you have the option to choose a harder/easier version. No one is forcing you to run all lvls of difficulty, you can choose the one that's best for you.
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First of all I never said that we didn't finish the normal flashpoints, or the HM flashpoints, but that enrage timers narrow down the players options and force us to have only a certain group structure that we didn't enjoy, leaving behind a friend I would have liked to play with, but couldn't because he didn't have the right class/spec. Simply the idea of negatively motivating players through punishment if they don't get enough DPS in a certain amount of time seems rather abusive and I would have found it a much better way to have positive motivation, through extra rewards/achievements or titles if you could make it in time.
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When you are telling people that they are stupid and, to quote you, "get the "****** OFF", no one asked you to play" you should expect that your post will be flagged for insult. I would also like to remind people like HellFlame, who are afraid that removing the timers will make dps classes/specs useless and unwanted, that the message of this thread was not to completely remove the timers from the game but to introduce a new layer of "difficulty" where timers are required, to give people the option to choose if they want to play with timers or without them. Also, the timers should be a way of motivating players positively by bringing extra rewards, achievements or titles, not a way of brutally punishing them for not getting the "right" time, wiping the whole group in seconds and get it stuck at that point with no options or solutions for that group to go on.
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If you can't make it in time is not because you are bad , you don't have the skill or the gear , but because your group doesn't meet the required dps in "x" amount of time, forcing you to have only a certain group composition. Ppl like you who think that they are "skilled", "geared" and "good" are making the mmo communities worse.