Jump to content

POPsi

Members
  • Posts

    450
  • Joined

Reputation

10 Good
  1. I still think that in pvp concealment will be more viable simply due to the burst they have. They are still able to ninja a node faster than a lethality. In overall dps, lethality of course will wipe the floor with concealment
  2. of course you do, it's the same for me now that prices dropped a LOT. But that's soon gonna change when people realize that as soon as the patch hits the current BiS gear will become pretty much obsolete.
  3. I guess in a weeks time or so I'll dump all my 27 armorings in stock on the GTN for like 500k (I expect it will cost somewhere around that), and get some extra profit before the patch hits. Afterwards it will be pretty hard to sell them anyway, so 500k is still better than nothing.
  4. for concealment let's say it's not that useful to stack up too much due to our cooldowns. Yes, you can do your opener a bit faster than before, however cooldowns are not shortened, only the GCD, so you will eventually end up just rifle shooting people.
  5. Are you tired of being ganked the second you step out of spawn? Are you desperately trying to finish your PvP weekly at 3 am Monday morning to stand any chance at all to deliver it before reset? Don't despair- Roflstompers are here! Deploying their two super duos. Assassin and operative. Whenever its less than 30 seconds left and you see a slim Leia coming your way, you better know she ain't coming alone. Feel free to Call inc! but you better bring your entire team to stand a chance! They are an unstoppable army of two. Mercenary and Sorcerer . You thought mercenary was underpowered in PvP? Not if they bring a madness sorcerer along to snare everyone in sight. In those situations you wish that Dinuu was a powertech… But that's far from all. Combine that with a lethality sniper who always culls twice. And our beefy tank, who always snacks when we are in the middle of a fight. And twice the concealment horror. They will make your heart come to a stop when they suddenly appear and double snap your neck in a 3 second burst before vanishing out of sight to prey on your closest friend. And our main healer is too good, so he only plays with one hand to give the opponents a slim chance to feel that they are actually doing any dps at all. Yes, that's the entire rooster of Roflstompin today. If you are interested to become one of us don't hesitate to contact us in game or here. Let your Roflstompin experience begin today! We are looking for mature players like ourselves- most of us have jobs and some of us family, so mainly we do group content in the evenings. Primarily we are looking for the following classes: - Marauder DPS - Pyro DPS - Sorc healer - Assassin tank Of course all classes are welcome, and there is no level requirement, however please note we do not engage in low level activities, nor we do competitive PvE content. You can find us on our website that is still under development ( roflstompin.enjin.com ), message us here or in-game (Elduriel, Audrelina, Dinuu).
  6. I'll just leave this here: next time don't cut off the part where we can see that you are most likely facerolling recruit geared noobs.
  7. next time don't cut off the part where we can see that you are most likely facerolling recruit geared noobs.
  8. all has been said, so one that is something people usually not complain about. Hypergates, I say before start that I'll be on guard duty for the pylon, start moving there, and one sorc just speeds there anyway to cap it before me for the sweet points, and then ofc leaves. I hate it.
  9. there is... kill reds before they kill you.
  10. I don't play a merc healer, I didn't read the comments here, but I call BS on this post based only on the subject.
  11. I tried lethality again yesterday thanks to this post. Altogether, my damage output is higher than with concealment, however have less burst potential . I can't really pick off enemy healers or node guards. While with concealment, I always seek the opportunity to ninja an enemy node, this doesn't really seem to work with lethality. In which WZ would I chose lethality over concealment? Probably voidstar, but mezzing enemy team won't be possible, so not ideal. For hypergates, concealment is better to try and ninja nodes. If you want to win by dps, then lethality and stick to mid. Civil war and Novare... concealment for both. High burst means faster ninja caps even if I do less damage at the end. Huttball. I'd prefer concealment, but I think both specs are viable here.
  12. the music is very good, thanks for that (the video is cool too )
  13. QFT. Oh, and into a pointless discussion of bubblestun/smash.
  14. That's my experience too. As a concealment I can destroy bad snipers, that's not a problem... but then again, I can destroy any bad player. However, if I run into a good sniper, the odds are that I won't come out of it alive. I can't stun them after hidden strike, I have to waste gcd-s to cleanse myself instead of attacking, close gaps when I'm pushed away, and all this time the sniper is pumping bullets into me. I can't really ninja nodes and stuff if a sniper is guarding for the same reasons.
  15. i don't care about the quests, I just want to kill people out there.
×
×
  • Create New...