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amybelle

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  1. Our raid group is a close net group with skilled individuals. We have vent server, website, and guild bank. We are looking to invite another guild and more individuals. Capable players with hard mode and nightmare experience preferred. If your raid team and members are looking for a new home, capable of keeping up with the limited demands of semi-hard core raiding please send me a response. Raid nights are Wed, Thurs, and occasional Monday from 8:30 to 11:00 server. For guilds looking to join and want to keep some of the items from your guild bank secure you will be allowed a private tab. The option to rename once the guilds are merged and also website and vent access. http://c-a-e.enjin.com/ Above is the link for the guild sight you must register and apply. In game messages should be directed to Mutual.
  2. This issue has happened before with commendations. CS states that it will be fixed in upcoming patch but I think it should be addressed sooner. I play both Imperial and Republic toons. During looting after a nightmare kill, I noticed that on the Republic side my group on 8m we received the Implant, belt, MMG, EEE and 1 random piece. Then on the Imperial side we only got the Implant with the MMG, EEE and 1 random piece.
  3. Myself MYSELF My Self shout out to myself. BOOM
  4. Are you a capable player? Are you tired of sitting on the side lines and not raiding? Our group has openings. Currently, we are running 8m Ops Team. I would be interested in doing 16m HMs. Currently looking for a Sin or PT Tank, Ranged DPS (snipers and mercs oh yah!), and a Merc or Sorc healer. Raid Times are Tuesday, Wednesday and Thursday with server time starts at 8:30pm til 12am. We are semi-hard core. That means being able to hold your own and know what you are supposed to do during the fight. We use vent. Please have access to torparse or mox (if you have parsec that'f ok but not preferred). Raiders get access to craftables, repairs and website for raid discussion and theory crafting.
  5. Have had some recent additions to the guild. Right now still looking to recruit to move on in progression in hard modes. Possible Assassin or Power-tech Tank addition Ranged DPS Possible Merc Healer http://c-a-e.enjin.com/home apply at the site or send me a message here or in game.
  6. Our operation team was all melee 2 marauders, an assasin and a jugg, two operative healers and tanks. You can clear HMs like this. Being a Rag tag bunch made it a little more difficult as the developers are designing this game to be carried by range dps. To say you can not clear; it is just wrong. You can clear it. You just have to adjust for the melee.
  7. We run a sorc healer and me on my operative Mutual, I was able to cleanse the corrisive grenade but with my 5 second cool down it was very over whelming and a challenge. It wasn't impeding enough to stop my group from one shotting that boss though. I did notice there were many more last night than in last weeks clear.
  8. Have your healers go in together. If one enters before the other, they will fail every time and that isn't the buff you want the boss to get if any.
  9. Last night completed SM Fortress in a little over an hour. Still looking for a solid tank ready to take on Hardmode operations. SM Draxus was no problem, it was one shot. With many people in SM unable to clear him, our group is ready for hardmodes. If you are a skilled mature player our guild is looking for you. Pst Mutual, Amybelle, Reghas, Nyota or Razul.
  10. Also would be interested in absorbing a small group of players into our group. Need Tank 1-2 Range DPS Possible Merc or Sorc healer Some rolls have been filled but also looking to recruit for competitive moral to keep progression going. Contact me via Forum message or reply to this thread. Also, you may apply at our forums and register at http://c-a-e.enjin.com
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