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Mitsugoya

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  1. they have a very small dev team and our community isn't enough valuable for them to invest time and ressourse to keep the swtor section up to date. And since it's really painfull to get data from swtor, they have to datamine game file in order to have all items in their database. It's really sad to see that the swtor section is now closed. However thx to the AMR dev team for the time it lasted
  2. Off topic but I love your sign so much truth in those 2 lines
  3. Haven't see it before make my own thread about this. This is the only mount i want soo far /Signed too
  4. Hi there, when i've seen Shae Vizla flying around with her Jet-pack, it's just remind me how much i want the ability to perma use my jetpack as a mount. The accelerator perk in the legacy tree has a awesome animation, why couldn't we have a mount whose use the exact same animation but without the time limit on it ? The DP/DF nim mount is a step in the right direction but honnestly I don't want my BH to use some metallic tentacle when he got a fuc**** Jet pack in his back. And as the animation is the same as the accelerator perk, it shouldn't be difficult to do it Anyone would like to see this kind of mount ?
  5. 1) A companion App/website to see the statut of craft/gathering even when we aren't online and because Christmas is near : 2) the possibility to delete some useless schematics, it's a pain to search in all the plan because of this 3) a search function /signed
  6. Well I guess we (theorycrafters) keep going to do some TC but this game got so much broken mechanics and as bioware really don't give a f*** about it even when we post number to proove our statement.
  7. Nop you'll loose a insane amount of power this way. All your spells gain from power, only critical gains from surge, and due to the fact that we no longer have a lot of crit, surge don't worth to be spend over accuracy. Best way to go is in 186 (7 enhancement + 1 augment), 192 (7 acc enhancement) and in 198 (6 acc enhancement + 1 acc augment)
  8. Well at least we have a respond. Thx for posting it. I also auto-quote myself from the other topic about it. For people who complain about this non change :
  9. well, no 100/110% is still the must have.Don't forget that when 2.0 patch goes live even with the 3% accuracy talent (and when 2.0 was released, some AC class didn't have this talent ) we need almost 460 accu rating. The best enhancement was the 72 one (169 now) with 79 accu on it. 460/79 = 5,82 That's mean in order to get the accu cap we needed either 6 acc enhancement or 5 + 2 acc augment. Now in 198 gear we need 6 acc enchancement + 1 acc. But 198 is the top gear from the first tier of content (like 72/169 was). If the curve stay the same we'll have like 3 more tiers : 2.0 patch : 72/169 (2.0 release) 75/174 (S&V + TFB nim release) 78/180 (DP + DF hm release) 81/186 (DP + DF nim release) 3.0 patch : 84/198 (3.0 release) 87/204 (2 new ops hm ?) 90/210 (yavin + rishi nim ?) 93/216 (the 2 new ops from 87/204 in nim mode ?) Yes it's pure spéculation, but it actually does make sence. Since each tier of enchancement give us around 9% increase in acc/afflux/alac/absorb, we'll get around : 130 acc in 87/204 gear 142 acc in 90/210 gear 155 acc in 93/216 gear the Acc cap will remain the same, so in the last top tier of content we should have 760/155 = 4,9, so that mean 5 enhancement to reach the cap (prio to 4 enhancement and 1 acc augment with 186 gear in 2.10) and 4 slot to use alac or surge (620 stat budget), i think it's fair. So yes it's a big deal now, but we'll forget this in some patch, don't worry about it BTW Thanks Tait for the respond
  10. I don't understand your point IF you think there are no math in the post, well maybe it's because, formulae in this game are very easy to read and understand ? Don't need more than 2/3 line to proove my statement with those formulae and number. Or you tried to read the topic but the math disgust you. No offence but why do you read a topic like that when the title clearly say there is math in it ?
  11. Hmm nope, couldn't be that. Accu on the gear has the same amount than surge and alac, and they didn't mention buff those two stats. Furthermore, yes they give a very little more accu on enhancement : 150 = 60 156 = 66 (+6) 162 = 72 (+6) 168 = 79 (+7) 174 = 86 (+7) 180 = 94 (+8) 186 = 102 (+8) 192 = 111 (+9) 192 = 120 (+9) As we can see, we gain more or less 9% surge/Accu/Alac/Absorb each tiers. Nothing has changed here either.
  12. well just see my topic here http://www.swtor.com/community/showthread.php?t=780404
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