Ok, since we assassins/shadows got a bit nerfed, i would like you to suggest a small modification on the madness skill tree.
As it's our hybrid part of most of the tank's spec, i would like to propose two alternative changes
1) The skill exploitive strikes:
it only increases the meele critical chance, so it could affect ranged attacks too.
2) Crackling charge
It affects the discharge, but only as lightning charge instance. So my suggestion would be to allow the dark charge on that too, so the same affects (lowers it's cooldown and increases it's damage dealt.
Also, it would be usefull if it was possible to go to the bellow talents line.
What do you think?