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Pridain

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10 Good
  1. Obviously this.... Think someone would have responded by now.
  2. Help Bioware I create posts crying about other people's threads crying about other people crying about the game. /0
  3. /signed The giggle was great! Give us our old sound back Devs!! Make it optional or something to appease whoever was whining about it in the first place.
  4. Thank ya, Ms. Berryman. Looking forward to reading those tomorrow!
  5. I was thinking that may have been what happened. Too bad though, would like to have read it while waiting for the servers to come back up.
  6. I do not see the weekly Q&A answers for last Friday. Am I just missing it or have the dev's not released that one? If they have, anyone have the link?
  7. LOL is this deusche for real? G. T. F. O. and go back to the trooper forum, I'm sure they will appreciate your crying for Agent nerfs there. Troll Confirmed /end thread
  8. 1) Not sure if serious.... suspect troll 2) You talk funny, you must be from Europe. Just kidding..... but seriously.... you do. O.o
  9. I enjoy playing my sniper, at the upper end of the level cap, we get a decent variety of pvp utilities. ambush followed by leg shot is great, as well as coverpulse with the +2 meter spec, flashbang helps even for setting up a nice coverpulse to shove a player right off the edge of the map in voidstar (I got three at once one time), or off the ramparts in huttball. I'm not disagreeing that we could really use a ranged stun, I would love it if they would give us more utility. Also, the nerfs to operatives apparently suck for concealment specs in PVE. Your ideas look like you put a lot of time into them, but it would just make the operative way overpowered. Its a huge change to the class, its definitely never gonna happen. I mean come on you're giving all kinds of slows, stuns, and dots to the operative; they would be unbeatable. You might as well propose a new operative-like class. lol Also ACs mean Advanced Classes.....
  10. I am experiencing the same bug as well. Thought I'd show some support for this fix
  11. Probably level 47-48. The starting side quests are level 47. Although, I've been having trouble finishing some of the elites on side quests because I decided to rush through Voss (I started Voss at like 45 1/2). So, I think my companions and myself are a little under-geared. Making it extremely difficult to kill certain elites, especially one specific robot on the Drell side mission, even though I'm equal level to it. I decided to go gain a level (to be lvl 48) via PvP/FPs before going back to Corriellia. I'm really trying to save my funds for the lvl 50 artifact armoring mods, etc.
  12. hahahahahaha ..... heh..... BAHAHAHAHAHAHAHAHAHAHAHAHAHAAAAAA!!!!!!!!!!!!!! Good one.
  13. lol hilarious, and now set as sig.
  14. Well, after reading Gank's post (lol at the appropriate name considering the situation), among others, I think I tend to agree with you now. I suppose at least I can admit my faults - in that I spoke without knowing exactly what PvP on Ilum was. And under the assumption that there were objectives on the planet BEFORE the patch. It somewhat seems like more of a misunderstanding if they really did set an objective over the spawn points. Basically like telling people to go blow that turret up, then penalizing them for following the instructions. So, if that is indeed the case, I've changed my mind. At least I can admit that.
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