SWG...the only game "Improved" to death in an effort to make it more "iconic" and "Star Warsy".
I would estimate a majority of the players were happy with the basic Pre-CU version of SWG (minus the bugs, of course). The basic play was solid and enjoyable and the feeling of being in control of ones character was wonderful.
Then came the CU, and in the influx of Jedi. It felt as if several million voices cried out, and were unsubbed. But SWG was able to plug on, since the basic gameplay was still intact, just the underlying numbers had changed. New content was added, and there was much rejoicing...
But then came NGE....without warning the game went from a complex combination of skills and decisions and truly unique combinations to cookie cutter charaters running around. Ugh.
Good Riddance.