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Eres

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  1. Ebon Hawk is pretty iconic ship for Old Republic and for nearly 10 years of existence, SWTOR didn't provide any quest regarding this(our) ship. Would be nice to see a quest where we retrieve it(for Odessen or as decoration, or both) or at least exploring site of its final stand. Maybe sort of mini-stronghold.
  2. Would love if they'd at least add purple and magenta skin tones. Shouldn't be hard
  3. As title suggests, I'd love to see Dantooine's Enclave as available SH. A bit more rebuilt(before sale), but still SH that player can buy(restore) and decorate. It may be available only for republic characters in some sort of quest to restore JE and to protect it's legacy. Cartel coins and credits will be used "to rebuild it" but I think all players have rep characters so it's still all good. Areas for suggestion: Mostly upper Enclave and outside area that is close to it and a bit of lower (with a tree in a fountain) to show that that other areas are mostly used by archeologists (lots of fences that prevents player to go deeper)
  4. Currently, we have all the planets we had in Kotor, including Danttoine We have Beatiful Belsavis with "The Mother" machine We have remnants of Star Forge. So I'm suggesting a Story Arc that is based on Infinite Empire's Grand weapon that was activated due to Malgus's decisions. Flashpoints and Heroic areas that are based on original Kotor zones (Infinite Empire Maps locations + Dantooine temple ruins( scavengers stole smth from Rakatha's temple)). Operation to finally defeat "The Mother" Machine. Recreating weapon on Iokath, mb half-destruction of that planet. Plot twist where we'll have to sacrifice some characters from KOTFE and KOTET. Lots of mind traps Rakata Decorations, Lehon or Dantooine Stronghold Lehon Daily Areas Alliance technology and personnel boost.
  5. Would that really be a problem to create a body type similar to 3rd(height and width) but less muscular? items would look nearly the same, just a bit difference in hands and pants(can just copy-paste looks from 2nd bt). Not so much work, additional money through unlocks and changes.
  6. I know it's hard to implement and a lot of work to design new classes(+financial aspects ), but it's still cool and good initially good for game's health. Plus it could give additional money I'm suggesting to add new classes/advanced classes in new 'Chapters' For example we could have new classes added at Ossus, like Imperial Trooper(Sith Trooper-Imperial Soldier-Imperial Guard) - Commander of Imperial forces (with references for his accomplishments), or Republic Spy(Scout-Double Agent-Backup). Knight of Zakuul(who fled under different circumstances and Joined renew Empire/Republic) MB melee version of Current BH and RT - with vibro-sword There is no need to add different class-stories, at max background mission, but overall just new references or mentions would be enough. Plus there is no need for 3 different disciplines as well or 2 advanced class. Just 1 class with 2 different disciplines is already good. You'll get additional money from character tokens, plus money from unlock of new class and more subs to play new class.
  7. It's been quite quite a while since I lastly played and returning back, I see devs are still missing quite a fertile opportunity to gain money. Please, add an unlock to increase available hooks for stronghold. Same as you get space in inventory or cargohold. It doesn't need to be unlock to increase hook's quantity for all SHs, but separately 25 or 50 hooks per SH for each unlock and up to 3-5 times. For example: 'Unlock: additional stronghold hooks(Tatooine)' - adds additional 25/50 hooks to Tatooine stronghold increasing the quantity from 900 to 925/950. And with 5 unlocks, player can increase Tatooine SH up to 1025/1150 hooks. Same with other plen's SH: 'Unlock: additional stronghold hooks(Dromund Kaas)' 'Unlock: additional stronghold hooks(Manaan)'
  8. Wow, You are fun to spend time with, I bet. Very cool choises for a Halloween pack
  9. basically a better idea: http://www.swtor.com/community/showthread.php?t=474603
  10. Don't bother with Legendary Level. The only things you'll get for that are duckface/ducklord armor set and turret mount . Get to Eternal level if you want another for companion - that's it. Though, if you like trolling ppl around, you can nerd it out for Ducklord armor
  11. http://uploads.disquscdn.com/images/81cef886d7e4ad2f17163fdd1bf9bb91a062be830b8d3bc4047806c13a0f6e2c.jpg?w=800&h=400 Plz, add it to the next pack already, or for direct purchase from CM. You are making something, teasing it, then cancelling with no reasons, annoying. No decent armor in future packs anyway. Some wants belt, some mask, some robe. That was a nice set you planned to add 1,5 year ago. So like Shaia says: Just do it. Add it already. It's so tiresome how hard you ignore ppl.
  12. I guess there is problem with there servers. Some ppl I know can't log in to Original client as well
  13. And what of them(us)? I think you do know how decorating of a SH goes. You need smth - you get it, but as time passes and you want to make upgrade to visual looks you find a lack of decorations you need. And it's not like you don't I have them already. It's only that you lack few of them. I have all CM decorations and pretty huge amount from pve content but I still find it difficult to redecorate SH, coz I lack another few copies. CM is not a pve content. And it's really ironic, coz buying some items from CM packs with gold rarity right now is more expensive then buying a pass at DF for wings of architect before KOTFE(before you change topic - I don't have it, even though I could have)
  14. I'd better use them as mounts then play as such whining creature =D (all dashade in swtor only whines about there poor masters) http://www.swtor.com/community/showthread.php?t=747712
  15. If you could add anything in game what would you add? anything... flagship(guild) pvp encounters(like corsair sea battles) where you can gain valor, xp, mods, unique custom gear, decorations, pvp rank, crafting nodes and many different stuff interactive ways of acomplishing quests. combo with different spells and abilities and crafting system that resembles one from Divinity Original Sin pazaak, swoop racing, survival areas, and much more... but who cares
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