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Neaty

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  • Location
    England
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    Gaming, Football(soccer) ,
  1. Hi just want to gather opinions from other sage players about the animations of our class also sound effects and whst could be changed or improved, I feel sound effects specifically are all to similar, disturbance in telekinetics tree had a cool sound effect but not usable at max level unless in balance tree.
  2. I really miss using Disturbance as a telekinetic sage, I really was underwheld when it got replaced by telekinetic burst I think Dusturbances sound effect and over all look and feel is really cool especially when it would proc the extra disturbance. Now with telekinetics spec all of the abilities sound pretty much the same. Would be great if you could use either of telekinetic burst or disturbance or even if you could purchase different animations for certain abilities through the cartel market would be an idea. Im Interested in others opinions on this.
  3. On this topic Keith as far as animations go would that be possible for us to maybe purchase older or a different animation for our abilities.for example I play tk sage and I really prefer the animation and sound effect of disturbance over telekinetic burst which replaces disturbance it would be cool if I could use it instead thanks
  4. Dyvim great ideas, i love telekinetics but avoid playing balance because of the main animations used seeming a bit lack luster. Im all for being able to choose different ani's for my sage your suggestions get my vote. Signed in the cartel market suggestions thread
  5. Yeah would love this ability for sages looks Cool
  6. All these PVP Ideas are great guys, It may be a few months away untill the Big PVP update but i have faith in Bioware and i genuinely believe them when they say PVP is important despite what others may say on the forums, I'm looking foward to what's to come, Hopefully Bioware will post some specific details sooner rather than later its also great to see them post on this thread and acknowledge the ideas
  7. /Signed aswell as any new pvp maps would be great with a variation of objective based game types or TDM
  8. I will still continue to play my pyro merc despite the nerfs because I enjoy the class that much, I will keep faith with AP words of the changes going out in 2.0 were finalised because of time constraints and hoping they will buff our damage fingers crossed
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