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Siddalee

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    Ontario, California
  1. Considering the number of dailies/weeklies we have to do, the 25 mission log limit makes things extremely tedious when I have to abandon missions or double-back to make sure I got everything relevant for the area I'm in. Could we get this increased? Or a better QOL update might be to make dailies/weeklies a separate kind of mission like Conquest, not to be counted against regular/story missions.
  2. Hi baby doll, I'm on Harbinger (though I do have a 60 on Ebon Hawk). Liddasa (Pub) is the one I'm on the most.
  3. I converted my old gear, in which only the chest piece was dyed, to outfit gear post-expansion. I have the outfit applied, and all colors unified. The outfit LOOKS correctly colored when I view it in the character equipment screen, but every time I load a new planet, the coloring (including the chest piece) gets reverted to default coloring. I have to "Apply" the active gear and then reapply my outfit in order to get the dyed color to appear again. In case this is an issue regarding this specific chest piece/dye, I am wearing: Mantellian Privateer Jacket, dyed Black Primary/Pink Secondary Clicking Unify Colors does not solve the issue, as the colors are already unified. The ONLY solution is to Apply my stat gear as my outfit, and then reactivate my cosmetic outfit. Here are screenshots of the difference, showing that while the chest piece is reverting to its default coloration, all the outfit pieces are still unified. This happens EVERY time I load into a new planet. Loading between zones on the same planet for the most part has not reset it (although to be honest I haven't been tracking it 100%).
  4. Please, if only for Legacy/Guild cargo. You have plenty of room on the UI for it!
  5. I really do not like the new packs. I liked the old way packs worked with multiple items within. I feel ripped off after opening these and won't be buying any new ones. I understand removing the boost (these were mostly worthless, though I might change my tune if I ever run out), and if there's no reputation to gain, then I understand not having an item there. But why remove the scrap metal and extra item? Basically, we went from 1 boost, 1 companion gift, 1 scrap metal, 1 rep item and 2 bonus items. Now we have 1 bonus item and 1 companion gift. The old packs were 300cc and held all that. If you consider the boost and rep items as extra goodies, we still had 4 chances to get some really great items, so 75cc per item. If you consider those other items worth something, then we were paying 50cc per item. Now we're paying 100 cc per item as the packs cost 200cc. Why wouldn't we feel ripped off? My suggestion is go back to the old way. The only suggestion I would make there is to change it so that the rep items can be traded in for each other. For example, if you max ICE rep, but still want to open packs and get thus lots of extra rep items, then you can turn them in for Bounty Supply rep items at a 10% penalty, or whatever.
  6. What am I supposed to do with all of these bound shields, generators and implants? Is there any way for me to unbind them, as they were on my old companions and can't be used anymore?
  7. It would be nice to have Slot Machines for some of the other Cartel Market reputations.
  8. You know, I really don't care about the nerf to the Jawa Junk that much. It was a fair nerf. But why nerf the Cartel Certs, which aren't tradeable and which was NOT in the patch notes? That is very underhanded to me, honestly. I would like to see it and the Walker rates addressed by the Devs. I would also like to see future slots released for ICE, Bounty Supply, etc.
  9. I understand the reasoning for not making these items tradeable, but perhaps we could swap trophies from one reputation for another (at a cost)? For example, if I have a bunch of Binary Star trophies, I could swap those for Bounty Supply trophies (which are essentially retired), but at maybe a 15% cost to the reputation value? I'm not sure how this could work - perhaps they could be literally vendored for reputation. I understand you would not want to allow people to turn in old trophies for rep trophies which are currently in the Cartel Market, but if you're not gonna sell Bounty Supply or ICE or etc packs anymore, why not allow us to get the reputation with our extra trophies from a more recent pack?
  10. Hey guys, I've updated the OP again to include what changes have been made, and new issues. I would ask that if you do have a big concern, to please make a thread about it, and if that generates discussion, feel free to link that here! When I list out gameplay issues/wants, I am going by what has generated a lot of discussion/consensus in the community, not just individual pet wants.
  11. Hey guys, I have updated OP to include more discussion threads/issues/wishes. I've also included more server threads as well as offsite forums. I've added more streams, but haven't had much luck finding guides - so if you see any, let me know.
  12. WoW didn't have that when they launched, bro. NO MMO has EVER had free trials at launch...except free-to-play games, of course. I'm sure when Bioware is in the black, they will offer a 14 free day trial too. But you already bought the game...there is no "free" trial anymore. You must subscribe to have an active account, but if you don't like the game, you can cancel before the 30 days are up and you won't be charged. But you'll have still bought the game...
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