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Indureiner

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  1. This post was trying to send a message to SWTOR and the developer/investor groups. Not a discussion about the diffeculty of the game if i strip naked, blindfolds myself and play without a companion. Its about the difference of a game and a environement. And i agree with the posts that i might have gone wrong joining this game. But it really is meant as a constructive criticism. Its about longevity of a game making the returns of the investment profitable and in the same time making gamers happy. Simple as that.
  2. Hi all, and especially Bioware and LucasArt directors Here is a little feedback from someone who likes to play MMO's Ive taken my Assasin to level 39 now. What a great class story, well done. And the graphics is mostly great BUT BUT BUT........ As i see it this game will suffer greatly from missing complexity. I dont know if its due to some marketing people who want the kids to be happy making the game to simple so they wouldent be frustrated. Maybe it is me who like games to be rough, hard and challenging if im to stay interested. But as i see it, what we have now isent much more than players being erind boys on different planets and a bit of to well organized pvp besides the class story line. I have seen the same tendency in other games like Everquest (1 & 2) and WOW. Stuff gets easier and easier and nothing is a stake when you play the game. You dont risk losing your stuff in pvp. No matter what choices you take in pve there is no risk at all. I wonder if noone at a company deciding to invest that substantial amount of money ever sit down doing a little research about what makes us play games. For me its challenges, hardship and a good community overcumbing those challenges. that being a guild or a group or the like. Thats why i play MMO's not single player games. And dont know the process that makes this happen in a game company. Maybe you want it like that, but i have a feeling that you should sack the "we need the kid segment" salesdirectors. Because they will make gamers migrate straight out of the servers when there is nothing to do, moving on to the next game with a great story and even better graphics. Di you ever consider why Eve online live in the top ten MMO for more than five years now even it has a stoneage graphics engine?. Its rugged, hard, pvp is merciless. The complexity of crafting is nearly impossible. And the complexity of fitting a ship is even worse. Besides that you can loose all your stuff in 30 seconds. Im sure its a deliberate choice, and some may say i bought the wrong game for my playing style. That might very well be the case. but im pretty sure that many will agree with me. You have to risk loosing something before something can be considered a game. Otherwise its just en environment. Thank you anyway for a great experience and the dedication and commitment to the original StarWars Story and atmosphere. But honestly, i think you need to go into a closed room and consider whats next!!!!!! I will not go into detail about the failed market system and the failed crafting and so on, thats not my main message in this post even it really needs improving. It is not the core message in this post. Best Otherness - 39 Sith Assasin PS. Dident anyone ever write a thesis on what makes gamers comitted to a game?
  3. Give us a "stack all" button in inventory please. Sorting gems and other stuff is really tedius :-) Besides. We really really need a better market search. Just an open text wildcard search. Great game - Thx
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