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  • Posts

    • As I mentioned, I did it using a Consular, Agent, and Inquisitor. So yes, both factions have completed the story. Seems to be a bug.
    • There should be a default server wide LFG channel everyone has access to from the start. The private channels that players have to find out exist then join should not be the only server wide chat option for group content. Like all chat channels this LFG channel would be something you can toggle off but by default it will be on or at least automatically toggle on once you hit a certain level (with the option of toggling it off if you wish). The spam from Join/Leaves should be removed from the game. No one needs that information. Because of this private channel Join/Leave spam I had to have a system messages on their own tab which means I have to dig through information to see other system messages.
    • Depending on the exact timing, those purchases should still be bound or at least remained bound before you regained access. They wouldn't have been able to transfer them anywhere.  Not that it directly helps you regain ccs, but the items should either been in inventory on your characters or in the unclaimed items stash and if they are in unclaimed items, you can simply return them.
    • New players in PvP is not an issue. This is a good thing.    The issue is that there is no incentive for these new players to improve, nor incentives to keep skilled players in the game.
    • This is an excellent point. Yes, you can watch animations/hp bars or set timers as backup for various events, but the audio cues (or the text for them) are a vital indicator and it's a little weird that they're in the same category as loot drops. I can kind of see why it was built that way, but it would be interesting to know what it would take to re-evaluate what actually belongs in the system feedback category.
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