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  • Posts

    • I meant the opposite. I queue for Uprisings, Flashpoints, and stay in Allies/Endgame on all toons for World Bosses, Ops, and anything else needing a group. You have to be ok with silencing the population to block people in an MMO.    That's nearly the entire population of Satele Shan
    • However, getting 340 is no harder than getting 330 right now. 1 conquest will give you enough conquest comms to buy a 324 GREEN conquest earpiece, and upgrade it to 340 at the same time. . With that equipped, a flashpoint boss has a chance to drop a BLUE 340 earpiece while you're wearing at minimum a full 324 set of any color. You take that to Hyde and Zeek, and you're instantly ready to jump from 324 to 340. No FP-1 or OP-1 farming required.  
    • Luckily from Broadsword's perspective, players don't get to define compensation-worthy moments, Broadsword does. We were still paying our subscriptions for all those years since the beginning of the game that we had to wait 2 to 5 hours every patch. Just the number of patches and hotfixes in 2.x alone were insane: 12/10/2013  2.5a patch 12/11/2013  2.5b patch 12/17/2013  2.5.1 patch 12/19/2013  2.5.1a patch Add up all that patch time over the years, that's a lot of patch time, and we were never compensated for being locked out of the game during the time it was being patched. Nor were we ever compensated for the time lost when login queues were so badly hosed nobody could get in, or so overwhelmed because too many people were trying to log in at once and the authentication servers couldn't handle it. This game used to have 17 servers, not just 6, and before that, nearly a hundred if not more. Lots of little weak, puny, servers unable to withstand much, all with ignorant lockout times with zero compensation. Over the years, we've also had several rollbacks in this game in which a rollout was just so disastrously  destructive to game play that it had to be yanked, which meant any time played during the rollback period was just vapor. In some of those cases, we got double xp. Those were definitely compensation-worthy moments. Point being, we players can pull out any number of examples of downtime / lack of access to the game that we might feel we're justified for having compensation, but in reality, there's a cut-off to that, and players bellyaching about it is not it.
    • Does SWTOR do anything for Star Wars Day?
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