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    1. Developer Tracker   (868,183 visits to this link)

      A tracker for all the game related posts published by SWTOR devs. 

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    10. Crew Skills

      Talk about all things Gathering Skills, Crafting Skills, and Missions Skills here. 

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      Player vs player combat in space. 

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    14. STAR WARS Discussion

      A place to discuss all things related to STAR WARS whether it be the movies, comics, events, etc... This is a sub-forum for non-SWTOR topics. 

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    15. Public Test Server

      Where we ask for feedback and bug reports on new content that players can test before it goes live! 

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  • Posts

    • They could fix the montrals first then add the option to get longer lekku. I think it will be more easier to fix the montrals in a first time. But both are possible. I just hope they will fix th montrals soon because it's really disturbing when we notice it. Now I see this difference everytime I play with my togruta characters.
    • From what I can remember, this was the case. Considering the older forums are no longer around, as in the first forums we had prior to launch that were abruptly removed before launch day, it's a tough find.  For anyone curious, we had a completely different forum during beta, including a huge section for forming guilds, and with little to no warning, it was removed, people were in an uproar because it was wiped, not transitioned, so people that were forming guilds and online relationships prior to launch, had better of jotted the information down elsewhere. One of many red flags about this game's terrible launch. People can still go back and find all the issues we had with this game from perusing the patch notes back in December of 2011, it was a sht show, stability was terrible. Huge game such as this using the alpha Hero engine was nothing short of a joke, and quite a few of us questioned the decision. So to think that lag wouldn't have tried to be alleviated on starter planets is simply being naive. 
    • I was trying to help someone in game with this same problem before when it launched.  We tried lots of work arounds.  The last thing I had him do was delete the all of the armor pieces.  Not leave them in a cargo hold or put them on an alt.  Just delete them.  Then, I told him to reset the mission and follow the instructions with the prompts exactly.  Don't put the gear on early, wait until the progress triggers and tells you to.   It sucks he had to start that sequence over, but it worked.
    • The shield you had for all the fights prior to Arcann if you chose weapons instead of turrets?  That is wiped by the sweeping yellow sensors right before you get to Arcann.  There is a shield on the ground next to a pillar on the right.  Did you pick up that shield? 
    • You get a module that you click to power up the droid.  It starts a timer that last for 60 minutes and you have that much time to do the missions before the droid shuts down and you need to use another module to continue.  I think the cap on modules was you can either earn up to 10 a week and hold 20 of them total before you max out or vice versa.  60 minutes is more than enough to time to get large chunks done with them if you are smart.  There are definitely some tricks and tips I picked up on right away to maximize that timer.  I got all 3 specs of stage 1 upgrades completed in 30 minutes.  I already saw a mission flaw that is not explained well but is easy to work around.... but based off of the majority of critical thinking skills that I see players using these days in gaming, most of the people playing will think that it's bugged until they figure it out.
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