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    1. Developer Tracker   (862,580 visits to this link)

      A tracker for all the game related posts published by SWTOR devs. 

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      New to the game and need an extra hand? Post your questions here! 

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    10. Crew Skills

      Talk about all things Gathering Skills, Crafting Skills, and Missions Skills here. 

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      Talk about and show off your Strongholds here! 

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      Player vs player combat in space. 

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    14. STAR WARS Discussion

      A place to discuss all things related to STAR WARS whether it be the movies, comics, events, etc... This is a sub-forum for non-SWTOR topics. 

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    15. Public Test Server

      Where we ask for feedback and bug reports on new content that players can test before it goes live! 

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  • Posts

    • Shrug, who cares, really? No one who does anything with tech frags wants those "fitted" armors so who cares if they cost tech frags. I've not seen one piece of the fitted that I would actually put on a toon of mine. (Also, very surprised I can still post since my sub ran out over a week ago.)
    • I just want to jump off cliff and buildings like Anakin! If they can add Date mission with your Comp, they can do this, lol.
    • I basically see pre Zakuul as Phase 1 when you still had you original 5 companions.  Zakuul was Phase 2 where we got some new permanent companions like Lana, Theron, Koth and Senya. For Phase 3 I am thinking of significant characters who only appear post Zakuul and have sometimes joined you on certain significant story missions and in some cases have even been romanceable.  Mainly I refer to Krovos, Rivix, Arn Pelarun, Tau Adair and Anri.
    • One thing that always kinda struck me odd is how the devs utterly failed to capitalize on this.  I'll explain.  Long ago, when WoW was the at the top of it's form in WotLK, they introduced a new crafting skill called Inscription.  Inscriptions had glyphs.  Most were trash, but sometimes offered something like 1% extra damage for instance, or some other minor changes to a skill. Doesn't sound like much but again most were trash so extra dmg is extra dmg.  However one thing they also did was change how an ability can look.  Instead of the mage sheep spell making you look like a sheep, you were now a rabbit, or a turtle or w/e. Now for a game that goes so heavily into cosmetics all of our weapons, armors, dyes, flairs, color crystals, weapons tuning, mounts etc (did I miss anything) to make us look a certain way.  It always amazed me that they could not give abilities a different pallet.  An example (or a few I suppose) In the extended universe Luke Skywalker had what they called electric judgement, aka emerald lightning.  A light side force lightning ability.   The devs could easily (ok not with the skeleton crew they have) make it so that we change the looks of our abilities through them.  They (the trainers) would keep a collection of our unlocked ability looks, and we would change what they look like through their tabs. Other examples instead of a sage throwing a giant rock, now you're tossing a tree at them or maybe instead of the rock coming from the side, it comes down on the person squishing them.  Hell the devs could even allow these abilities to be dyed, or have it like some mounts where it's colors are effected by your color crystal.  There could be lots of different saber animations for JK & SW combat styles, etc.  I know a lot of people for w/e reason don't like the trooper's ion canon look, and would love a new animation there.  The possibilities are endless really.  Not only could they put them in the cartel market and profit, but they could also put them as rewards GS or PvP tracks, to up their subscriber numbers.  Or just put a few in old parts of the game to get people to play / grind more, after all they will need some free to play ones too.  Idk the idea that they never did anything with this, when the game is like 90% about customizing your toon is wild to me, and I think this would fix trainers as well, as all the abilities are already there.  You just select the ones you want to customize and it'll give you options for how you want to customize said abilities.  There is only one giant downside I see to this.  Said abilities could then never be removed, so they should be a staple of the class, so that they're not pruned later down the line.  As that would be the worst decision the devs could make, but that aside I think it would be a great source of easy revenue for them.
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