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    1. Developer Tracker   (870,022 visits to this link)

      A tracker for all the game related posts published by SWTOR devs. 

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      New to the game and need an extra hand? Post your questions here! 

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    8. PvP

      A general discussion space for players who partake in the Player vs Player game mode. 

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    10. Crew Skills

      Talk about all things Gathering Skills, Crafting Skills, and Missions Skills here. 

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      Talk about and show off your Strongholds here! 

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      Player vs player combat in space. 

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    14. STAR WARS Discussion

      A place to discuss all things related to STAR WARS whether it be the movies, comics, events, etc... This is a sub-forum for non-SWTOR topics. 

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    15. Public Test Server

      Where we ask for feedback and bug reports on new content that players can test before it goes live! 

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  2. Français (French)

    1. Fil du développeur   (7,390 visits to this link)

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    1. Entwicklernews   (10,585 visits to this link)

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  • Posts

    • I gave up on selling the black & black dye.  I'm not giving it up for less than 200 million and the price just keeps falling.  So I'll give it to one of my characters to use.  OEM and RPM are the same way.  Ironically I'm still living off the last black & black dye I sold years ago.
    • it's been a long time since I've purchased an Additional Cargo Tab, but as I recall you unlock a specific tab.  This means when you purchase the legacy unlock on a character with no additional tabs unlocked yet, you specifically unlock tab #2 on all characters:  If you already have tab #2 unlocked on one of those characters, that character gains no benefit from the purchase.   EDIT:  Or maybe I am remembering it wrong, as I see a few posts from 2012 complaining about the legacy unlocks boosting the prices of future individual purchases (https://forums.swtor.com/topic/494384-cargo-bay-and-the-cartel-shop-carbo-bay-tabs/#comment-5216608)
    • I forgot about this gem.    https://forums.swtor.com/topic/925986-72-pvp-feedback-the-death-of-the-pvp-community/
    • I've spent thirty-five (...) years as a developer(1), so I'm well aware of the limitations of development teams.  And no, if they really thought that level sync and Galactic Command were inextricably linked (hint: they are not), they would have done what it takes to release them together. I do.  Often. (1) not of games, mind you(2), but software is software... (2) Leaving aside the episode in late 2008/early 2009 where I was looking for a new job and Every. Single. Recruiter. That. Called. Me. tried to get me to go for the job offered by Eidos (yes, the Tomb Raider folks) for their upcoming football(3) management simulator.  The big problem was that the first recruiter who called me said that the team was looking for hardcore footie fans, which I am not, although I probably could have faked it.  All this time later (fifteen gdmf years, for ffs), I am still torn about having decided to not pursue that possibility... (3) Association football, sometimes called soccer, where the rules require players to *not* use their hands to manipulate the ball.  And the ball is round...
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