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    1. Developer Tracker   (799,052 visits to this link)

      A tracker for all the game related posts published by SWTOR devs. 

    2. New Player Help

      New to the game and need an extra hand? Post your questions here! 

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    8. PvP

      A general discussion space for players who partake in the Player vs Player game mode. 

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    10. Crew Skills

      Talk about all things Gathering Skills, Crafting Skills, and Missions Skills here. 

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    11. Galactic Strongholds

      Talk about and show off your Strongholds here! 

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    12. Galactic Starfighter

      Player vs player combat in space. 

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    14. STAR WARS Discussion

      A place to discuss all things related to STAR WARS whether it be the movies, comics, events, etc... This is a sub-forum for non-SWTOR topics. 

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    15. Public Test Server

      Where we ask for feedback and bug reports on new content that players can test before it goes live! 

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  2. Français (French)

    1. Fil du développeur   (6,064 visits to this link)

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    1. Entwicklernews   (9,163 visits to this link)

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  • Posts

    • The decision to move the world drop to "non value" is  disastrous! This is an old game and the players are too rich, at least that seems to be the concerns of the developers. They already prepared for this by devalueing the content of the conquest boxes. And now all of the world drop has no value, even though it is color coded. The fact that these items can be used for the outfitter is no consolation. This is a very bad developement from B.Sword! I noticed that many people dropped out of the game already. We old players dont feel this so much, since many of us have hundreds of millions of credits in our legacy bank. But imagine new players, they are bereft of this revenue. Why not devalue the tech fragments, that would be just. Furthermore the new expansions are a joke. Minuscule maps with lots of spongy mobs and little story. Furthermore I got lots of quest rewards that are unusable. They can be used only by farming reputation. This nudging to farm reputation smacks of the dark patterns many online companies use to make money. Why do this in a mmo? With people who already paying to play the game. Stop this! To top this all there are reputation insignia that can only be redeemed by farming more reputation, because your rank is not sufficient to use them. This is ridiculous! And it breeds resentment. Stop it!
    • We can always spice things up by killing the sith emperor again >3 Or kiss in front of Malgus lol
    • I'm sure the people who actually make the content, artwork, scripting and music for this game still care. Unfortunately, it's become pretty obvious that the decision makers just don't care, and that's sad.  They're too busy with their BS "balance patches" and redoing systems, and of course creating cartel market items, to actually listen to the frustration of the player base.  People are actually threatening to QUIT over this because it's a big middle finger to the face of players who PAY FOR SUBSCRIPTIONS and still log in on many different characters, even if they don't necessarily engage with the game all the time.  My time is my time, and I don't need to spend my time doing heroic missions I did over a decade ago because of some short-sighted, boneheaded decision that equates time spent with money spent.  I'm not going to give them another dime of subscription time *or* cartel market coins if this is the way they've decided to "balance" the game.  I hope they hear that: they've lost my money AND my time because of this nonsense.  I hope it's worth it, SWTOR.
    • on sm? I don't remember that being difficult on sm. Master Mode it's a PiTA. you really need a group that knows what they are doing then.
    • Not 16 alts but 16+ alts with 15 million. There literally is no limit with credit transfer as long as you have the money for it. The door's already open let everyone through.
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