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  • Posts

    • You don't need to talk in order to learn - watch what others are doing, analyze it, and apply to yourself. Yes, it may speed up things if someone "takes a rookies under their wing", but it's not a requirement to learn. Just being in the environment forces one to adapt and evolve. If someone is reluctant to queue again just because someone said something in "not always a reasonable manner" means that they would have quit anyway, sooner rather than later. PVP is a fast-paced environment where emotions fly high - there is simply no time to craft extra polite elaborate passages. When you get feedback in there, it will be in the most direct quick-typed manner. I'm not talking about AFK-ing trolls who don't participate and just type (while being equally annoying to veterans or newbies) - I'm talking about regular PVP players who may say something in short pauses between battles. Learn to separate fair criticism from insults - use the first to learn from, and ignore the second. There is a quote by Brigham Young: "He who takes offense when offense was not intended is a fool, yet he who takes offense when offense is intended is an even greater fool for he has succumbed to the will of his adversary." If someone tries to troll you, either ignore them or troll them back, and, most of all, laugh about it - I do and it works very well.
    • Agreed. PVP is not for everyone, but the devs keep trying to force people who hate and will never play it to do it. I have never completed a single objective in any PVP season . . . and never will, but I'd be willing to bet they don't get objectives that include crafting or just playing the game (doing Story, FP's, whatever) because I have never dinged a single PVP Season level. Not one. If I were accidentally hitting PVP goals doing non-PVP stuff, I would have noticed that I am progressing in PVP Seasons. But I don't. I'm not. I won't. So PVP have their own Season, plus a solid showing in the GS. PVP/GSF GS objectives are always worth 12 pts (the max available), but where are the comparative PVE objectives in PVP Seasons? Right, nowhere. And no, I don't actually want this and am certainly not asking for it, but this imbalance goes to show that the devs are herding--attempting, in my case, and failing to herd--players who loathe and despise PVP into it. Shameful. And exactly why so many PVE players are leaving the game. . .  including me.  There are a lot of games out there that I can play without be forced into PVP. I don't NEED to give my real world money to swtor. And the less I get back from my real world money, the less inclined I am to keep paying it. In fact, I am not giving them another penny (well, okay, I will resub for ONE month when my JK gets her date night with Scourge, but that's it.). because the only people they are really harming with all their crazy in recent updates, patches, and releases are PVE players, especially those doing cq. They keep hitting me on the head and telling me I am not playing the game right (because I hate, loathe, and reject PVP) or that I am too OP (I freaking play SOLO, who the hell cares?) or that I cam gearing too quickly or that I am getting my many alts too much cq for small guilds. The devs are determined to have everyone in the game play PVP . . . whether they want to or not. It's off-putting and disgusting, and I will not pay REAL money to be bullied and corralled by devs who clearly don't even play the freaking game they are destroying. Ugh. Sorry for the tangent, but I couldn't help myself. In short, you're right. The push for PVP in GS DURING PVP Seasons is just double-dipping, and a boon to PVPers at the expense of everyone else who pays actual real world money to play this game. So infuriating.
    • I say "try not to stand on the pylon when guarding as a jugger/merc/etc, you will be CCd by a stealth and they will cap, break, vanish and CC you again then capture." In the years I've said this less than 5 took what I said as advice and the rest either ignored it while most became enraged I dare I "tell THEM HOW TO PLAY" No matter how non aggressive I try to sound most people take anything said as an attack.
    • That's also not how it works though. What you say may well be true in an actual office or a sports team, yes, but certainly not in swtor. In my experience a majority of games are played in relative or absolute silence -- it's not like you see a lot of experienced players eager to take rookies under their wing and bring them up to speed. If anything there's a greater risk of being chewed out about it, which contributes to the problem.   Not saying it's toxicity per se, but you probably know as well as I do that it's not always stated in a reasonable manner. Anyway, my point wasn't the toxicity, but again trying to point out that alienating new players and making them reluctant to queue again isn't going to help pvp -- and like I said I personally think this is a bigger overall loss than having the top-tier people quit.
    • The launcher is a disaster since a few upgrades ago. It went from being a perfectly normal size to being super huge, and it's not been fixed even yet. It's ridiculous to have to move this giant box to "just the right angle" that I can put in my password and still manage to move the gigantic launcher so that I can hit "Play." But have no fear, devs are super, laser-focused on removing and/or taxing into uselessness QOL earns (Quick Travel, exiting our SH on its planet), gimping our powers and tacticals, and harming (or worse trying to force them into PVP and GSF) solo cq PVEers. They have priorities, after all, and fixing the launcher is clearly way down the list compared to finding ways to tax players out of being a part of a community who helps new players (no, I am not going to spend millions of creds to give a new player a crap speeder I couldn't sell for 10 creds on the GTN but that they can't afford because repairs and QT are so ridiculously expensive now that they can't get to 5k to buy the cheapest speeder available). As to the launcher, I found that I have to maneuver it just up and to the right, but ensuring that I can still move it again, so it's kind of tricky. Then I enter my password, wait, then I move the launcher all the way over to the left and up again (now I can no longer move the launcher because I can't get it to a place that I can still move it AND click "Play," so if something goes wrong I have to relaunch and do the whole thing over again). So ridiculous. But NOT a priority. SMH
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