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  • Posts

    • I just want to take a moment to thank the community for taking the time to speak up and let your thoughts be heard.  It's so important for people to do this or things will never change; I encourage you to ask your friends and guildies to get active on the forums as well when they have grievances or to even share their joy when positive changes happen.  I've actually been thrilled seeing the response from all of you, which let me know I wasn't the only one on the "conquest tipping point."  A lot of joy has been taken out of the game from the slog of doing 'extra' content just to hit conquest. While the planned 7.4.1c changes noted so far are "nice," things are still heavily out of balance in the conquest world. Infinitely repeatable heroic mission?  '+1 cookies' Access to content previously locked behind story progression?  '+1 cookies' The problem here is you haven't yet made up for the '-50 cookies' with the rep. nerf and overall dissatisfaction of the community. Also, not having cq objectives for the newest content to the game, like Kessan's Landing, needs to be remedied. (And hey, R4 is still the least rewarding OP, yet it's the newest; needs some attention!) People come to swtor to enjoy a Star Wars game.  While playing the game, they enjoy being rewarded for their time spent (however short or long that time may be), conquest usually being the 'main' reward for continued play.  I think the larger issues at hand here are the lack of variety of ways in which to earn conquest as well as an imbalance of value to points given for conquest objectives.  Most of us have been playing for years, which means we've been doing the same heroics for YEARS.  We DON'T want to have to spend the next several years just farming the same old heroics to earn what really isn't that big of a reward for completing conquest. For my first point on the larger issues: Repetition is boring, and continually gets more boring when you have to repeat the same. darn. heroics. every. day. for. years...!  The conquest board is basically, what 50% of just "go do heroics?"  You're more or less forcing us to be bored of your game.  Try coming up with additional items that let us play with more variety!  Try being kind and give us 2-4 more "gimmies" like the "decorate 5 times" or reactive "sell junk" for all player levels.  Even a little like that can show you're trying.  Personally, I see no reason why lower leveled toons get more/better reward options than max level toons.  The 'gain a level' alone is enough extra benefit for non-80 toons. For my second point: If you're essentially extending the value of completing one heroic from ~5k to 10k~, something that only takes ~5-10mins. to complete, then longer, harder objectives, like Weeklies, Flashpoints, Operations, etc. should ALL have a boost in their point value.  This again shows how we're continually being channeled to the same old heroics to make any meaningful progress in conquest in a fair amount of time. Just throwing these out there but some ideas that came to mind were things such as: Rewarding 5k (@150% SH) for each ops boss defeated.  That would add an additional ~20k-30k to operations, make practically everyone happy, and really have no additional effort.  You could also do something similar for flashpoint bosses.  How about making the Weekly Heroic missions worth some conquest?  Make 'killing enemies on a planet' infinitely repeatable instead of just rewarding for the first 75 (total) killed.  Heck, why not disburse say 50cq points for every 5 minutes a toon is logged into the game (literally rewarding people for their time)?
    • UI和字幕都是英语,聊天里也不能输入华文,这可能会有点困难。
    • You know what I love against AP? Reflect. After that they are quick kills.
    • Wow, not a single developer or community support response in here? Kudos for posting detailed information for restoration. Good luck and I hope we see some progress here for y'all.  Please post if you are contacted privately and have some resolution!
    • The subject of this thread should now be called, "Why are they not planning on restoring any "Advance Reputation" conquest points." There is no communication and no mention of any plans to restore any points to this objective. I'd edit the title, but I'm afraid of this thread being purged like others. I'd truly appreciate it if Broadsword would address the 100's of players with valid complaints and suggested improvements and options for this issue.
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