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  • Posts

    • Iokath is 15-20 minutes depending on if you're a stealther.  The weekly is 50k points (compared to 20k for CZ-198).  I made a few videos showing how to do the weekly quickly I can look up and link if you'd like.  
    • I agree. I've forgotten to address it already, but this is a huge win. I have toons that I would like to bring along to end game areas like Ossus, but it has been a burden that I'm not able to do daily areas on some alts without having done the story on each of them. This is half the reason I ask the devs to add an option to skip past Ossus on alts.
    • This is simply not true. Just look at PvP conquest points. Or just giving a companion a gift. There was absolutely no reason to nerf Rep cq points. It was not OP. They just did some statistics (there are lies, damn lies and statistics) to justify making it harder to get conquest and thus rationalizing their ploy to "get" people to play more for less. For those of us who have maxed out rep, strongholds, legacy and other objectives we can no longer get conquest points, this was an overkill and atrocious change. Now they want us to "Go Do Heroics"....  Lame change. i will just play less now.
    • Why are the devs incapable of doing math? Seriously, this does not make up for the amount of conquest points lost from reputation (and no, your "Galactic Seasons conquest objectives" do not count because they are not alt-friendly since you can't choose which character you'll get them on). As many others have pointed out, both in the earlier thread and this one (do you listen? do you read? evidently not), make Taskmaster or Galactic Rampage available all weeks, on characters of all levels. Do the math and give us an amount of conquest equal to the amount you took away. Listen to your players, lest we all leave.
    • You're right, the fights are mechanical; using mechanics that were designed with a specific balancing in mind!    You don't even believe this; I'm sorry, but you simply don't. If the bosses had 27 million health, and the player had 1 health doing on average 1 damage, it would matter.
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