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    1. Developer Tracker   (863,883 visits to this link)

      A tracker for all the game related posts published by SWTOR devs. 

    2. New Player Help

      New to the game and need an extra hand? Post your questions here! 

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    8. PvP

      A general discussion space for players who partake in the Player vs Player game mode. 

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    10. Crew Skills

      Talk about all things Gathering Skills, Crafting Skills, and Missions Skills here. 

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    11. Galactic Strongholds

      Talk about and show off your Strongholds here! 

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    12. Galactic Starfighter

      Player vs player combat in space. 

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    13. 153.8k
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    14. STAR WARS Discussion

      A place to discuss all things related to STAR WARS whether it be the movies, comics, events, etc... This is a sub-forum for non-SWTOR topics. 

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    15. Public Test Server

      Where we ask for feedback and bug reports on new content that players can test before it goes live! 

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  2. Français (French)

    1. Fil du développeur   (7,340 visits to this link)

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  3. Deutsch (German)

    1. Entwicklernews   (10,511 visits to this link)

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    7. PvP

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  • Posts

    • They constantly billed it as the "WoW Killer" multiple times. There have even been extremely early dev interviews stating such. That's why they pretty much copied WoW from tab target-type combat to skill trees, etc.  They hoped to make a Star Wars version of WoW and have it kill the game it copied a lot from. And it failed miserably. They even admitted they thought MMO players would replay the story lines, which would give em time to make endgame content. That's why there wasn't any at launch. That tells me they wanted it to be an MMO like WoW and they failed at it.
    • But why were people ever expecting a traditional MMO 13 years ago, it has never been that. Never. They went out of their way to make sure people knew that. That confuses me.
    • Because back in the day when leveling took some effort, it was as Tsteenburg stated below, it was a "leveling/gear" check before moving on more or less. Now you just faceroll everything.
    • Cause the people who do those gameplay areas have been treated like Bantha Poodoo for a very long time. Majority of any updates are now for casuals to extreme casual players and single player customers. I'd honestly respect the dev team if they just flat out said "Look, we have zero care for people who do PvP and Engame activities like Raids/Ops." If they legit came out and said this, I wouldn't be upset cause them being silent on it has been apparent that they don't...but they at least acknowledge it.  Edit: Just remove it being called an MMORPG because it's not that type of game anymore. It hasn't been since 1.0 or 2.0
    • Okay, so what's your point? PvP, by it's very nature, is parasitic when introduced to a PvE game. It exists solely for competitive-minded players to compare sizes and rarely if ever provides benefits outside of itself. Warzones/Arenas require gearing outside PvP first. GSF is mostly self-contained aside from "crew members". Are you saying we should remove all PvP elements from SWTOR because they do nothing for the core gameplay?
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