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  • Posts

    • Hi all, Back in the day I purchased Treek, and she's a great companion, doesn't feel like she heals on par with other companions nowadays. Broadsword, is there a likelihood of making the companion I paid for as good as the ones that I didn't? If not could she excel at a DPS role in the way Shae Vizla does?
    • If you ever wanna give the custom map mode another try, don't mind a Finnish accent  and play around EU peak, drop me a PM 
    • same here   @JackieKocould you help us ? what are the changes on last patch?   the bug from player name with hyphen is back ?
    • Going to medals would bring some benefits - for one, people who do nothing but ram asteroids ten times would get no rewards, whether or not they get any winning-team medal multipliers. But yeah, for wider benefits, and so new players get proper rewards, medals would have to be changed. We could see how last week's GSF medals objective, as currently implemented, played out on satellite maps. Pretty much as described. If you have many afkers on your only sat, people pushing for a second sat have a lower chance of success, and can end up with less medals than the afkers. On points quoted: - Add medals for contesting any point: right now, if you solo block an entire team from capping a neutral sat, playing pure survival, all you get is an afk warning. - Overall PvP dmg/heals, or dmg/heals related to objectives, seem like better things to reward than a single boosted supercrit. - Extra medal categories with low thresholds to achieve would help new players. (People struggling to hit GSF targets can still contribute a lot with well-placed bomber nests.) Another thought was having a final score predictor, similar to the Gree pylons PvP one, to make the current situation clearer to everyone, and possibly tying extra incentives to that. E.g., if you're 'ahead' 800-700 on GSF sats (first to 1000 wins), but you have one sat, while the enemy has two, you're actually losing. Expected final score if nothing changes is you 950, enemy 1000. So point that out, then offer extra incentive to take a risk and go for a second sat. If your team's winning, that extra incentive isn't necessary.   I think they'd be willing to do something, as long as it's not too time-consuming, and it promises a clear benefit which justifies the time spent. Reworking medals would require less time than reworking matchmaker, and it would be effective at reducing afk issues. That, and/or nerfing reward amounts, as they've previously done for both PvP and GSF. Either choice would require even less time than reworking medals. Hopefully, this time around, they can be convinced that a medal rework would be better for both game modes than alternatives like those.
    • This is exactly what ive done a few times, still didnt teach me much sadly. I know from myself i learn better at my own pace, the game has no way to really let me do that. Im also struggling with being kicked by this bot for not contributing, i have no idea what this even means. I do know this further reduces the amount of playtime i can get in, since being removed from the match like this seems to add an increasing lockout timer. It also makes the match not count towards anything and leaves me without any rewards for my efforts. Seems ill just have to avoid gsf, a bit of a shame since i was genuinely interested in it.
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