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  • Posts

    • I’m sure his “we stuck a fork in our customer base” letter will go over well.  
    • You balance them by nerfing gsf/pvp or buffing pve points.  You think HM and MM ops can be completed without finding a group of 8 competent people first? Those people actually need to know how to play and they need to know the mechanics unlike gsf/pvp players who get their points by accepting the pop. This. And if I may point out: the taskmaster doesn't complete itself. The mobs don't kill themselves. None if is free points, as some people seem to think. 
    • I care far less about the conquest points than this exact point. You mentioned the term micro-managing which is exactly what it is. Ppl were logging in to play the game and enjoying conquest because it wasn't too overbearing as far as time demands are concerned. Again the decision to do it is one thing but the thought process behind it is far more alarming to me. Swtor is in a sad state, pvp is completely ignored for example, we can't even get class balancing, and we've got the devs over here concerning themselves with busy work as opposed to ya know actually making the game better...please get ur priorities straight and start making changes that benefit us instead of being obsessive about stuff like this thats mostly inconsequential besides of course alienating your player base😬😬
    • yeah, figured it would at least be worth a shot. might as well edit it being 50k or 75k
    • The infinite heroics is a welcome change indeed, or rather a welcome fix to the unwelcome fix of the one-time-per-planet which they introduced in 7.0. Not so sure about the free access to the new daily areas (who'd want to grind them for nothing now anyway?), but I don't see any harm in that either and it's always good to have a choice so it's a welcome change from me as well. But it still doesn't fix the initial problem: instead of listening to the community and reversing the unwelcome change they just gave us more grind options.
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