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  1. Last week
  2. Hey folks! This is a bug and will be fixed in a future patch. Thank you for the report!
  3. Hi everyone, We’re extending the cut off date for the 16 free transfers to the Shae Vizla server to 14 April, 2024 11:59pm CT / 15 April, 2024 2:59pm AEST, so players have the whole weekend to process transfers if they have not yet. As a reminder, Subscribers have until 10 June, 2024 to take advantage of the 50% discount (500 Cartel Coins off!) on transfers to the Shae Vizla server. Thanks!
  4. Earlier
  5. Hi everyone, The Galactic Seasons 6 objectives have been updated. Please see here or the events page to see the updated objectives for April 9 - May 13. DE/FR translations will be coming soon! Thanks!
  6. Hey there! The next batch of GS objectives will be going up later today!
  7. Hey folks, You brought up 3 different Daily Areas so let's talk about each of these as they are all slightly different: Rishi - This change has not been made yet and will likely be made in 7.5. Ziost - As noted above for <spoiler reasons> this Daily Area is a bit more complicated and will likely remain as is where it requires character story progression to unlock (we'll take a look though). Ossus - This is not fully changed to unlock based on the Achievement only. If you have the Achievement you will notice that some of the Daily Area will work but some of the NPCs and Missions will be unavailable right now. That is why we didn't put it in the patch notes, it will be fully available in 7.5. Thanks all. -eric
  8. Hey there! We wanted to make sure to get Kessan's Landing fixed since it was the new Daily Area and was missing those Conquest Objectives, but let me make a note to get a pass on Daily Areas that have these missing as well. -eric
  9. All SWTOR servers are once again available!
  10. Hi folks, Updating this thread to inform players that Game Update 7.4.1c is now out and it contains the change that will grant eligible players the Master Mode Timer Achievements. Players will see the Achievements applied to their accounts once a character logs in. Thanks for your patience!
  11. Good morning everyone, We will be taking down servers in approximately 15 minutes to deploy Game Update 7.4.1c. Estimated downtime is 3 hours. Thanks!
  12. Hello everyone, Patch notes for 7.4.1c are now available. You can read them here. Thanks!
  13. Hey there! Definitely a typo! The dates for week 3 and 4 have been updated accordingly. Thanks!
  14. Hi everyone, Heads up that we will be taking the servers offline on April 3, 2024 at 7am CT / 12pm UTC to deploy Game Update 7.4.1c. Estimated downtime is 3 hours. A full list of patch notes can be found here on Tuesday, April 2. As usual, I'll be using this thread to post updates. Thanks!
  15. Hey everyone, Team did a little digging and while they could not find anything that would cause the random FP issue holistically, we can confirm that Shrine of Silence is not giving credit toward Socialite 1. This bug will be tracked and fixed in a future update. Thanks!
  16. Hey folks, I am back to talk about the Conquest changes we are planning for 7.4.1c (stay tuned for a post in the next few days with more details on timing for this patch). Thank you again for the feedback since the original change in 7.4.1. It gave us a lot to chew on internally around our change, our goals for Conquests, and the friction that came out in the feedback you were passing on. Reminder of what changed and why. In 7.4.1 we reduced the amount of Conquest points earned for the “Advancement: Reputation” objective by a fairly substantial amount. The reason we did this was to reduce the need for more reputation tracks in Galactic Seasons and bring it in parity with other objectives given the relatively low effort required. Since you could (assuming you had rep tokens on hand) simply log in and right click a token for thousands of points. Now, coming off of that change we definitely heard some places where this had some knock on consequences that we wanted to take into account: Low Session Time Options - Whether this is for someone with a lot of alts or just someone on their main who wanted to dip in for a quick session, that Objective did allow a path for someone to be able to get points during short sessions. Supplemental Conquest Points - This runs a little parallel to the first point, but having so many points from the rep objective allowed for someone to be able to get their conquests completed generally by playing a variety of content and supplementing it by gaining rep/using rep tokens (aka quick, repeatable method of getting conquest points) Capable Across Alts - Again there is a venn diagram with the above 2 points, but, the rep objective was something that was powerful because someone with many alts could simply login (low session time) to bounce across alts as needed throughout the week to complete conquests. One quick aside on this point before we get to the Conquest change. While we were discussing your feedback we noted one point specifically about Daily Areas and alts. Many Daily Areas required a specific amount of crit path progression before you could access them and so this was a friction point for each alt, especially if you have many of them. We are changing this in 7.4.1c so that the requirement to access Daily Areas is now relevant crit path Achievement (instead of crit path completion on the character), meaning they will now effectively unlock across your Legacy instead of character by character. You are of course still free to unlock them naturally on each character via story completion if you wish, this just gives another path to unlocking them. Ok, so understanding the feedback we heard and some of the problems we wanted to focus in on for 7.4.1c here are the two changes we currently have planned: The infinitely repeatable “Complete a Heroic Mission” Conquest Objective is now available at all levels (previously only available from 10-49) The “Complete a Heroic Mission” Conquest Objective is now worth 2000 Conquest points (up from 1650). This is 5000 points for those of you with max Stronghold Bonuses Previously the infinitely repeatable Heroic Conquest objective was not available to anyone above level 49, so these changes should add another inflow of points to players completing those Heroics now. And we also increased the points players earned from that Objective at the same time to supplement it even further. Heroic Missions are some of our fastest PvE content in the game. They have the added benefits of being soloable, alt friendly, and can be completed while playing other content such as Daily Areas. We felt targeting Heroics allowed us to address the problems raised from the 7.4.1 change while still requiring a bit more direct engagement. All of that said, Conquests is definitely a place we are continuing to pay close attention to and plan to make more changes in the future so keep the feedback coming. Thanks all. -eric
  17. Hello everyone! We are happy to see the players who were unable to get past the loading screen now able to log into the game. As stated before, we are working on compensating impacted players regarding lost time, so please keep an eye on this thread for updates later this week.
  18. Heya players! I wanted to jump in to let you all know that I did some testing on the Geonosian Handler License and can confirm that the license is still dropping from the Mutated Geonosian Queen. I saw mention of the Wings of Nihrot, the Geonosian Handler License has the same chance to drop as the Wings of Nihrot. Thank you for calling out other potential drops that might be bugged (Illumination Probe Crate decoration from Blood Hunt and the Manned Blaster Turret decoration from Collicoid Games), we will keep an eye on these as well. Good luck hunting, and Justice For Lysslo!!!
  19. All SWTOR servers are once again available!
  20. We will be taking down all servers in 15 minutes to deploy Game Update 7.4.1b. Estimated downtime: 3 hours.
  21. Hi again, 7.4.1b Patch Notes are now available. Thanks!
  22. Hey folks, Following up on my post from last week around our Conquest/Rep changes in 7.4.1 I wanted to set the stage. As you know 7.4.1b is coming tomorrow but before you open the patch notes you will not see any changes yet around Conquests. We are still actively discussing all of the feedback you have been sending our way but I do want to confirm you should expect to see changes in 7.4.1c I just don't have them confirmed yet. I will come back and post them in this thread as soon as I do. Thanks all. -eric
  23. Hi everyone, Game Update 7.4.1b will be deploying tomorrow, March 21! Details below: Time: 7am CT / 12pm UTC Estimated down time: 3 hours We're working on getting patch notes published here. They will be going up by end of day. Thanks!
  24. Hi all, Please keep an eye on the dev tracker for this issue. Updates concerning this fix can be found here. Thanks!
  25. Hello, if you've already picked up the Alliance Alert for the Date Night Missions, the repeatable missions can be found in a datapad on your ship in the personal quarters section.
  26. Hi everyone, Wanted to share this update with you all as quickly as possible. Game Update 7.4.1b will be pushed, however, we still anticipate deploying the update this week. As soon as we have more details we can share, we will be updating this thread with all the relevant info. This update will include various fixes including: Fitted Armors and Weapons for World Drops and Ancient Armaments are now Bind to Legacy on Equip and have a Vendor Value of 100 credits to allow sale on the GTN and Vendors. Reduced the drop rates of new items in the "Grade 11 Treasure Hunting Lockbox" significantly to better align with previous drop rates. Fixed an issue preventing server transfer for some characters with previously opened lootboxes. Of course, please refer back to my previous post about what to expect with the fix going in for the issue where some players are unable to get past the key art loading screen. Keep an eye on this thread for further details on 7.4.1b. Thanks!
  27. Hi everyone, Following up on the issues some players are having with being unable to get past the key art loading screen. Appreciate everyone who sent in a DxDiag file as requested. The team believes that a fix has been identified, and will be included in 7.4.1b which we are expecting to be deployed this week. There are a few important notes that we want to be very clear about: The team believes that a fix has been identified, however, we have not been able to 100% reproduce this issue. Should this fix not work when 7.4.1b goes live, we will again work with impacted players to identify what the root cause could be. In the event that impacted players are able to log into the game when 7.4.1b goes live, we will work on compensating said players for lost game time. We are currently targeting March 20th to roll out 7.4.1b. When I have more information, I will update this thread. Thanks all EDIT: See post later in thread. We are still targeting 7.4.1b to go out this week, but it will not be March 20th.
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