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Developer Tracker

Star Wars: The Old Republic > English > Developer Tracker


MattBoudreaux
State of the Game: My Opinion (Please share your thoughts) | 06.25.2012, 09:41 AM
Quote: Originally Posted by SocraticSteve View Post

1. Customization needs to be a higher priority.
It actually is a very high priority. Identity is incredibly important in an MMO and we're always looking at ways to help players better express themselves and facilitate strengthening that identity.

You list some very thoughtful suggestions, and while I can't promise any of those things will ever happen, we definitely appreciate your feedback and take it seriously.

However, I'm happy to let you know that we do have plans for extra customization coming in the near future. For instance, companions will have all the match to chest options (as well as hide helmet) that a player has, and those settings will store per companion. Obviously some companions won't get the benefit of this feature (i.e. Khem Val, SCORPIO, etc. - anyone who doesn't really wear the armor you give them), but you won't have to stare at multi-colored Aric Jorgan anymore - that's gotta count for something.


CourtneyWoods
Scheduled Maintenance for Game Update 1.3: June 26th, 2012 | 06.22.2012, 04:35 PM
Hello everyone, we wanted to let you know that we will be performing scheduled maintenance for four hours on Tuesday, June 26th, 2012 from 2AM CDT (12AM PDT/3AM EDT/8 AM BST/9AM CEST/5PM AEST) until 6AM CDT (4AM PDT/7AM EDT/12PM BST/1PM CEST/9PM AEST). All game servers and SWTOR.com will be offline during this period. This maintenance is expected to take no more than four hours, but could be extended.

Game Update 1.3: Allies introduces new features for all Star Wars™: The Old Republic™ players including a Group Finder tool, Legacy Perks, Ranked Warzones, and Adaptive Gear! Now you will be able to quickly find groups to take on Flashpoints, Operations, Warzones, and Planetary Heroic Missions. The Legacy System incorporates new bonuses including Advancement Perks which allows you to customize your leveling experience. With Adaptive Gear, social gear can now be used in combat, by fusing it with corresponding armor bonuses and creating slots for modifications. These are just a few of many exciting features of Allies! Learn more about Game Update 1.3 here!

After this maintenance is over, restart the game launcher to patch to Game Update 1.3.

Scheduled Maintenance

Date: Tuesday, June 26th, 2012

Time: 2AM CDT (12AM PDT/3AM EDT/8 AM BST/9AM CEST/5PM AEST) until 6AM CDT (4AM PDT/7AM EDT/12PM BST/1PM CEST/9PM AEST).

All game servers and SWTOR.com will be offline during this period. This maintenance is expected to take no more than four hours.

Thank you for your patience as we maintain service for Star Wars™: The Old Republic™.

Enjoy the game!


CourtneyWoods
Legacy Perks in Game Update 1.3 | 06.22.2012, 02:43 PM
Senior Game Designer, William Wallace talks about the new Legacy Perks in Game Update 1.3: Allies:

Quote:
Hi, I’m Senior Game Designer William Wallace. In Game Update 1.2, we introduced Legacy Unlocks, a system in which characters across your Legacy could unlock special rewards for reaching different milestones. Since Game Update 1.2 went live, your Smuggler may have learned a new skill from their Sith Inquisitor father, or you might have unlocked new species options for your classes. No matter your personal choices, you have now started to build your very own Star Wars™ legacy.

With Game Update 1.3, we are continuing to expand the Legacy system by introducing the new Character Perks system. Character Perks allow you to customize each character in your Legacy, allowing you to modify how you level them with modifiers to increase the experience you gain from Flashpoints or Space Missions. Character Perks will also grant your Legacy character new conveniences that are useful both during leveling and once you’ve reached level 50.


Read More


CourtneyWoods
Official Q&A Thread for June 29th Blog Post | 06.22.2012, 10:11 AM
Hello and welcome to the official Q&A thread for questions to be answered for the June 29th, 2012 Q&A blog post.

As a reminder, we’ll be starting up a weekly Q&A blog series in which we will select questions from the community and post answers to them every Friday. We’ll have the next set of answers next week on June 29th, 2012, but before that, we need your questions!

Please use this thread to ask your question (one per community member, so make it count!). On Monday at 2PM CDT (8PM BST/9PM CEST/5AM AEST), we will close this thread, select the questions, and get answers to them for Friday’s blog post.

In order to increase the chances of having your specific question answered and to help us keep the thread manageable, here are some guidelines on asking questions:
  1. Keep your question relatively short. Background details are welcome, but don’t go overboard.
  2. Please actually ask a question. We want to hear constructive feedback elsewhere in the Forums.
  3. Use common sense – we cannot answer everything, especially on far-reaching content.
  4. This should go without saying, but be respectful.
  5. Limit yourself to one question in this thread, please. You can always ask another question next week!
  6. And finally, as a reminder, this is not a discussion thread. Do not comment about what somebody else has posted.

As development plans are always subject to change, questions about future features will often get vague answers which can be repetitive and sometimes annoying. With that in mind, the development team is more interested in questions about current in-game features or systems, or questions about why development decisions were made. You’re still welcome to ask questions about future features and we’ll continue to answer them where appropriate – just expect the occasional ‘soon.’

Any other posts apart from questions in the thread will be removed.

With that being said, please ask away!


CourtneyWoods
Community Q&A Blog Discussion: June 22nd, 2012 | 06.22.2012, 09:55 AM
Hello everyone,

Please discuss this week's Community Q&A blog in this thread!


EricMusco
Comic-Con | 06.21.2012, 03:32 PM
Quote: Originally Posted by Owsley View Post
Trying to plan my San Diego Comic-Con schedule.
Will SWTOR / BW be there?

Hey Owsley!

You will be happy to know that we will definitely be at San Diego Comic-con and we look forward to seeing you there!

As a side note, if you are ever curious what other events we will be attending you can always check our events page, here is a handy link: http://www.swtor.com/info/news/events


CourtneyWoods
Crew Skills and Items in Game Update 1.3 | 06.21.2012, 03:11 PM
Quote: Originally Posted by Giolon View Post
What about the Republic Dancer Outfit? It's not on the list, but the Imperial Dancer Outfit is.
Hey Giolon,

Republic Dancer has also been added to the list. Apologies for the oversight!


CourtneyWoods
Crew Skills and Items in Game Update 1.3 | 06.21.2012, 03:02 PM
Hey everyone,

Just wanted to let you know that the Containment Officer gear will be adaptive in 1.3 and we have updated the list in the blog.

Thank you!


CourtneyWoods
Crew Skills and Items in Game Update 1.3 | 06.21.2012, 01:23 PM
Systems Designer, David Hunt details some of the changes to Crew Skills and Items in Game Update 1.3: Allies:

Quote:
The next game update for Star Wars™: The Old Republic™ includes a handful of key changes to crew skills and item tech that we want to share with you.


Read More


CourtneyWoods
Community Round Up: Forums and Events June 20th, 2012 | 06.20.2012, 11:18 AM
Hey everyone!

Discuss this week's Community Round-Up and nominate interesting discussions and events for next week in this thread!

Please remember the Community Round-Up blog is meant to highlight interesting, productive discussions and server events - not the most talked about forum threads.


AmberGreen
Server Available: Force Harvester | 06.20.2012, 08:55 AM
**UPDATE 12:30PM CST - The Force Harvester server is now up and available for play! Thanks for your patience!**

*UPDATE 12PM CST - The Force Harvester server is still unaviailable, but we expect it to be up again by 1PM CST (11AM PST, 2PM EST, 7PM BST, 8PM CST, 5AM AEST). Thanks for your patience!*

*UPDATE 11:15AM CST - Nambaii Corridor is now available for play! However, we are now investigating issues with Force Harvester being unavailable. As soon as there is more information about the server, we will update this thread. Thank you for your patience!*



*UPDATE 10:30AM CST - We're continuing to work to bring this server up as soon as possible. We appreciate your patience. Please watch this thread for updates!*


We are currently investigating issues that have caused the Namabii Corridor server to become unavailable. We have no ETA for when the server will be available again, but we'll update this thread when more information becomes available.

To check the status of your server, please visit the Server Status page.


AmberGreen
Trash Respawn Denova HM | 06.20.2012, 06:42 AM
Hello everyone. We just wanted to let you know that we are aware of this issue and are working to ensure a fix for an upcoming patch. Thanks a lot for your patience, and as always, we appreciate you reporting any problems both here and in-game via /bug.


CourtneyWoods
Team Ranked Warzones in Game Update 1.3 | 06.19.2012, 12:52 PM
Principal Lead PvP Designer, Gabe Amatangelo gives us details about Ranked Warzones now available to try out on the Public Test Server:

Quote:
Hi, I’m Gabe Amatangelo, Principal Lead PvP Designer, and I’m excited to tell you guys that Pre-Season One of Team Ranked Warzones is back on the Public Test Server! In the current Game Update 1.3 PTS build, you’ll find a new button in the Warzone queue window: Queue Team Ranked. This button is available to any player that is in a group of eight level 50 players, and allows that group to queue up for Team Ranked Warzones with a single click. Team Ranked Warzones can only be participated in by a full team of eight players. If any player drops out of the queue before a match is made, the team will need to find a replacement and re-queue.


Read More


CourtneyWoods
The Old Republic at E3 2012! | 06.18.2012, 01:50 PM
“The future of Star Wars™: The Old Republic™ is incredibly bright”, according to Electronic Gaming Monthly, but they aren’t the only ones raving about the future of the galaxy far, far away. This year’s E3 in Los Angeles was an incredible experience, and everyone who saw the behind-closed-doors preview of upcoming content walked away impressed. Numerous gaming sites praised the content coming to The Old Republic, including GameTrailers, PC Gamer, and Shack News, and IGN even nominated the game for their “Best MMO of Show” E3 award!

Read More


CourtneyWoods
Official Q&A Thread for June 22nd Blog Post | 06.15.2012, 03:25 PM
Hello and welcome to the official Q&A thread for questions to be answered for the June 22nd, 2012 Q&A blog post.

As a reminder, we’ll be starting up a weekly Q&A blog series in which we will select questions from the community and post answers to them every Friday. We’ll have the next set of answers next week on June 22nd, 2012, but before that, we need your questions!

Please use this thread to ask your question (one per community member, so make it count!). On Monday at 2PM CDT (8PM BST/9PM CEST/5AM AEST), we will close this thread, select the questions, and get answers to them for Friday’s blog post.

In order to increase the chances of having your specific question answered and to help us keep the thread manageable, here are some guidelines on asking questions:
  1. Keep your question relatively short. Background details are welcome, but don’t go overboard.
  2. Please actually ask a question. We want to hear constructive feedback elsewhere in the Forums.
  3. Use common sense – we cannot answer everything, especially on far-reaching content.
  4. This should go without saying, but be respectful.
  5. Limit yourself to one question in this thread, please. You can always ask another question next week!
  6. And finally, as a reminder, this is not a discussion thread. Do not comment about what somebody else has posted.

As development plans are always subject to change, questions about future features will often get vague answers which can be repetitive and sometimes annoying. With that in mind, the development team is more interested in questions about current in-game features or systems, or questions about why development decisions were made. You’re still welcome to ask questions about future features and we’ll continue to answer them where appropriate – just expect the occasional ‘soon.’

Any other posts apart from questions in the thread will be removed.

With that being said, please ask away!


CourtneyWoods
Community Q&A Blog Discussion: June 15th, 2012 | 06.15.2012, 03:25 PM
Hello everyone,

Please discuss this week's Community Q&A blog in this thread!


CourtneyWoods
Scheduled Maintenance: June 19th, 2012 | 06.15.2012, 10:41 AM
Hello everyone, we wanted to let you know that we will be performing scheduled maintenance for four hours on Tuesday, June 19th , 2012 from 2AM CDT (12AM PDT/3AM EDT/8 AM BST/9AM CEST/5PM AEST) until 6AM CDT (4AM PDT/7AM EDT/12PM BST/1PM CEST/9PM AEST). All game servers and SWTOR.com will be offline during this period. This maintenance is expected to take no more than four hours, but could be extended.

This weekly maintenance is done in order to make general improvements and to check performance of the game so that we can continue to provide a consistent, quality experience. Quite often (but not always) after a maintenance period there will be a patch to download. After the maintenance, please login via the launcher to download the latest patch. If your launcher was open during the maintenance, you must close and reopen it for a fresh login.

Scheduled Maintenance

Date: Tuesday, June 19th, 2012

Time: 2AM CDT (12AM PDT/3AM EDT/8 AM BST/9AM CEST/5PM AEST) until 6AM CDT (4AM PDT/7AM EDT/12PM BST/1PM CEST/9PM AEST).

All game servers and SWTOR.com will be offline during this period. This maintenance is expected to take no more than four hours.

Thank you for your patience as we maintain service for Star Wars™: The Old Republic™.

Enjoy the game!


CourtneyWoods
The Weekly Forum Thread Round-Up: June 14th, 2012 | 06.14.2012, 09:14 AM
Hey everyone!

Discuss this week's Forum Thread Round-Up blog and nominate interesting discussions for next week in this thread!

Please remember the Discussion Round-Up blog is meant to highlight interesting, productive discussions and not the most talked about forum threads.


CourtneyWoods
A Guide to Group Finder | 06.13.2012, 03:45 PM
Lead Systems Designer Damion Schubert gives us details about the new Group Finder feature coming in Game Update 1.3: Allies:

Quote:
Hi, I’m Damion Schubert, Lead Systems Designer. In Game Update 1.3: Allies, players will notice that there is a new button attached to their minimap, for our Group Finder. Usable by any character who is at least level 10, the Group Finder should be very helpful for players who like to group up and adventure with others.


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AntoniaPhillips
[Feedback] Group Finder | 06.12.2012, 12:19 PM
Hi Again!

Thanks for all of the additional feedback, we are taking note of it all!

I wanted to correct a mistake I made in my previous post about the queuing order. We evaluate Tier 2 first, then Tier 1. The correct order is:
  • At level 50 this will be in the following order: Story Mode Operations, Hard Mode Flashpoints Tier 2, Hard Mode Flashpoints Tier 1, Flashpoints, Planetary Destinations
  • Under level 50 this will be in the following order: Flashpoints, Planetary Destinations

I also wanted to let you know that the issue where the incorrect Role Icon is displayed will be fixed with the next version of Public Test.
Star Wars: The Old Republic > English > Developer Tracker