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Star Wars: The Old Republic > English > Developer Tracker

Get ready for new Double XP weekends! | 03.13.2013, 11:05 AM
Quote: Originally Posted by Firaksian View Post
Good event, I for one hate grinding multiple lvl 50s and this should really speed up the process.
Thanks for the segue! Let me blow your minds

My understanding of the system is that all of our boosts will multiply from the new base of 200%, so now is the perfect time to get those Legacy perks and XP boosts. I will show you why.

Let's say you planned to level during the March to Makeb entirely through... Flashpoints.

200% base experience
+25% Flashpoint Boost
+30% Flashpoint Legacy perk


Since both of the boosts are being applied to double base XP, they are also doubled. Do you know what that means?!

+310% bonus experience! That is over triple the experience. Enjoying your leveling my friends!

TLDR, yes they stack and for the math nerds it is multiplicative on top of the new base of 200% (assuming I understood it all correctly)


Get ready for new Double XP weekends! | 03.13.2013, 11:00 AM
Quote: Originally Posted by saremun View Post
is this the big news we have been told about?
This is the big news. Get yourself a Hutt load of XP!

Where is the big announcement? | 03.13.2013, 10:55 AM
*cough* Announcement *cough*

I might be an altaholic which is why I am excited...

Wrong discounted price on Hypercrates | 03.13.2013, 10:28 AM
Hi there tman_ac,

Great observation! We made a change at the last minute to decrease the base price for both Contraband Packs (versus Cartel Packs) and the new Hypercrate (versus previous ones). When this change was made, we also changed the initial discount to be 10%, rather than the incorrectly noted 15%.

The 1.7.2 Patch Notes have been updated to reflect this properly.

Get ready for new Double XP weekends! | 03.13.2013, 10:23 AM
Bolster your characters and advance to Level 50 quicker with first ever Double XP weekends as you prepare to continue your adventure in the first Digital Expansion: Rise of the Hutt Cartel, coming this Spring with 5 new levels and a brand new planet, Makeb! Starting Friday March 15th, all players will be able to log in to The Old Republic™ and receive twice the amount of XP every weekend until April 8, 2013. Don’t worry if you’ve already hit Level 50. Your Legacy XP will double too!

Read More

Hello french player here ! | 03.13.2013, 10:06 AM
Quote: Originally Posted by Drussy View Post
Hi everyone, I'm Druss from the french guild Phantoms on Darth Nihilus.

Today i'm here to ask something (please apologize my english) : are the french players (and germans too) paying the same price to play this game ? The answer is yes of course.

So why please do we have to wait more then 12 hours for the patchnote traduction ? Why do we see our forum falling into insults, constant complaints without any reaction from The Old Republic staff ?

Why don't we have a section on our forum for the test serveur ? Is it because no one from Bioware is going to read our comments ?

Well the main question is : after dismissing the europeans community managers are you now going to watch the european players leaving the game one by one ? What's next step ? No more traduction for the in game dialogues ? And later close europeans servers ?

Yes I love this game, I play since the beta tests and I have no doubt about my loyalty but today I'm angry, as player and particularly as customer.
Hey Drussy,

I wanted to address this directly because I totally sympathize with you here and I wanted to explain what happened with our patch notes. First, I want to point to something I teased last week, that yesterday we would be making what I thought was a cool announcement about something. Unfortunately, we ran into an issue and had to delay it as I stated here:

Quote: Originally Posted by EricMusco View Post
I lied to you

We hit a small hiccup, the announcement will happen tomorrow though. Promise!

Spoiler: It is not the release date.
That hiccup? Localization. We hit an issue where we had a delay in some of our text being localized into French and German. As you surely noted yesterday, we unfortunately did not have patch notes available for 1.7.2 except in English and German. Since we had those prepared, we had no choice but to make sure that we could inform folks to what had changed, so we posted them. I completely understand your frustration with this and we have been working to get localization complete on those as fast as we can, you will see them today for sure (Amber is prepping them as I type this).

I know sometimes when issues like this arise it can make it seem like we don't care about our French and German folks but it was merely an issue in logistics and not our intent to deny you information. The only reason we held that announcement yesterday (along with some other things you will see today) is that we did not have them translated into French and German and we would not publish them until that was the case.

It will continue to be our goal to make sure that you are communicated to at the same time as your English counterparts. Thank you for bringing this up and I hope it clears up what happened yesterday and why there was a delay in you getting your localized patch notes.


[Bug] Digital Deluxe Edition | 03.13.2013, 07:48 AM
Hey there folks!

I've got a bit more information for you about gift packages not giving Digital Deluxe players the correct items in their reward emails. First, we added this to the Known Issues yesterday. The bug only affects gift packages created after 1.7.2, and doesn't not affect the old ones that might still be lingering in mailboxes.

Secondly, as the known issue states, both Digital Deluxe and Collector's Edition accounts are be affected, though differently.

Finally, I don't yet have a good estimate for when we'll be deploying a fix, but we want to be sure the resolution is thorough. It's a high priority, and we'll continue to communicate any new info into this thread.

Where is the big announcement? | 03.13.2013, 06:54 AM
Quote: Originally Posted by Eillack View Post
Isn't it kind of bad to say you will make your players' expectations really high then crush them.....almost like pre-orders....? *gasp* EAware would never do that intentially....

But I will say that I ma surprised it isn't about the Cartel Market, seeing that this game is almost nothing but now. Thanks a ton again for Cartel being Legacy Achievements, Pay to Rep, and other ilk that the people you work for introduced into the only SW MMO left.
I just mean that I will continue to tease things when I can! (which I think everyone is probably ok with). I will be sure to more clearly indicate it's level of "bigness" next time though, although that still may not stop people from running with it.

Where is the big announcement? | 03.13.2013, 06:44 AM
Quote: Originally Posted by metaIsaber View Post
How is the announcement being made? Twitter, this site or somewhere else?
It will be on both the site and social media.

Well this thread escalated quickly. Just so I can hedge expectations here, what I said last week was:

Quote: Originally Posted by EricMusco View Post
As one last teaser, we have some pretty cool information coming next week, so keep your eyes open for that.
I apologize that cool information transformed into big announcement and set a precedence that it would be something huge. What you will see later today is an announcement and information about what I personally think is a really cool promotion. Also since I said the word promotion I will get out in front of it and say it has nothing to do with Cartel Market. Just as another "spoiler" here is the guess from the thread that was the closest to the mark:

Quote: Originally Posted by chuixupu View Post
lol, I love all the guesses about what the announcement is going to be.

It's probably going to be something totally different.
Apologies again if that spiraled out of control into a "big announcement" from us, I guess that's what happens when I tease something and give it a night to brew. Note: That will still not stop me from doing it again!

Where is the big announcement? | 03.12.2013, 04:35 PM
Quote: Originally Posted by Chemmie View Post
Did it get pushed back now? Was hoping for official release date...
I lied to you

We hit a small hiccup, the announcement will happen tomorrow though. Promise!

Spoiler: It is not the release date.

Question of the Day- Tuesday 3/12 | 03.12.2013, 03:54 PM
Are you a fan of Operations in SWTOR? Who is your favorite boss?

My second 50 was a Juggernaut tank and I got to spend quite a bit of time tanking Ops so I always tend to see fights from that side. With that in mind, I really enjoyed Firebrand and Stormcaller. A lot of movement, tank swapping, and a smidge of "tank and spank." Overall I just really enjoyed that fight.

How about you?

Developer Update: Overview of the Planet Makeb | 03.12.2013, 03:51 PM
Quote: Originally Posted by Costello View Post
You bring up the story as covered in chapters prologue to 3 and it is clear that the Imperial stories are for the most part pointless. No matter what choices the Warrior, Inquisitor, Agent and Bounty hunter have made they are losing, with the players being the hero of the new age they are shown as not being up to the task of those that have come before.

So with that in mind what is being done to allow for the Imperial Player choices to have an effect on the galaxy and the story of the old republic. What lies in store for Imperial players who so far have seen very little other than in fighting and pointless story arcs that are unwritten in the Republic story arcs? When will the Empire strike back or will Rise of the Hutt Cartel be nothing more than pointless running around tomb raiding for the Empire players which will end up going no where.
Hi Costello,

I would disagree with the assertion that Imperial players' actions were pointless. While the Empire as a whole is in a tough position at the start of Rise of the Hutt Cartel, it's likely that they'd have been completely obliterated without the actions of the Imperial players who eliminated a number of massive threats both internal and external. Without the players, it would be impossible to act on the opportunities Makeb presents, and if the Empire is indeed going to strike back, it will only be accomplished through the leadership and battle prowess of the players.

Blue Sphere: Not Bound to Legacy? (Not asking for Legacy Wide Speeder) | 03.12.2013, 03:42 PM
Hi folks!

Stepping in to confirm that this is absolutely not intended. We've added the following to the Known Issues:
  • The Blue Sphere Reputation Reward for the Gree Enclave is currently Bind on Pickup rather than Bind on Legacy as intended.

We apologize for any confusion. This should be fixed with patch 1.7.3, but please remember that any time we give an estimate like that, testing could change things. If this happens, we'll be sure to let you know.

So BW, still no Trooper/Bounty Hunter creation screen armor? | 03.12.2013, 02:52 PM
Quote: Originally Posted by Flying-Brian View Post
So another patch with an update to the Cartel Market and still no Trooper or Bounty Hunter character creation armor.

BW can you please post a date when this armor will be made available? We know it's there, it was datamined awhile ago.

Just to show you the problem here, let's take a look at when the other 6 character armor sets were released.

12/8/12 - Jedi Knight and Sith Warrior
1/8/13 - Smuggler and Agent
1/23/13 - Consular and Inquistor
Hey Brian,

Currently the Bounty Hunter is slated for Game Update 1.7.3. No exact timing on the Trooper but it is currently planned shortly after Game Update 2.0 and Rise of the Hutt Cartel.

Hope that helps!


Developer Update: Overview of the Planet Makeb | 03.12.2013, 02:37 PM
Quote: Originally Posted by xorcist View Post
One problem I am concerned with is, from the looks of it. The planet Makeb seems to be way over populated with human species. Meaning human NPC's. Who if any are the native dominating sentient species? Is there one?
Hi Xorcist,

While there is no native sentient species on Makeb, the planet's flora and fauna are quite unique and exotic, and the sentient population is definitely not exclusively human. Twi'leks, Zabraks, Nikto, Weequay, and many other species make their home on Makeb.

Thanks for your question!

CM items vs actually playing the game. | 03.12.2013, 02:16 PM
Hey Philastra!

One thing I did want point out is that I know sometimes there may be a misconception that because we are releasing new items into the Cartel Market, that we are not producing other content. Just to make everyone aware that our Cartel Market and content development teams are two very different things internally.

That is to say, us producing new items for the Cartel Market does not adversely mean we are not producing content. We are always doing both of these things and they are released accordingly.

I am not sure if that directly addresses any of your concerns, but I thought this would be a good place to make mention of that. Also, as you can imagine our "content developers" are pretty busy with Rise of the Hutt Cartel and Game Update 2.0. I did attempt to address some of the other concerns that you raised in one of my other posts as well, you can see that here (I think you saw it already but just in case).


Hoods still borked....Thanks | 03.12.2013, 12:23 PM
Hey folks,

There are a couple of bug with the way headgear is displaying right now:

1. Some helmets no longer display under hoods when they used to - This was a new issue with Patch 1.7.1.

2. Certain Trooper helmets no longer display, regardless of the "Hide Head Slot" setting. This is a new bug with today's patch and is limited of a small number of specific items.

We know that these things can be frustrating for those that have worked to make their characters look just as you want them. Unfortunately, I don't have a time frame for when they'll be fixed, but I'll be sure to let you folks know as soon as I have solid information.

Thanks bunches for your patience!

Erked. | 03.12.2013, 10:14 AM
Quote: Originally Posted by Screaming_Ziva View Post

The biggest problem with the way this system is currently set up are the Cartel Market Certificates as they are bound to the character that gets them. I, like probably many others, open Cartel Packs on alts because they have all my empty cargo bays. Now all of my Certificates are bound to my alts and I can't buy anything for my mains without spending even more money on Cartel Packs. You say this reputation is based on money spent but, even though the reputation is based on money spent, the actual items are based on money spent PER CHARACTER (and luck). The Certificates should be bound on Legacy or the items from the vendors should be bound on Legacy.
That is a very good point, I am going to pass this on to the development team.

Keep the feedback coming as I will be keeping an eye on the thread and continue to pass your feedback on. I understand some of you are frustrated but try to keep your feedback as detailed and constructive as possible. It will allow me to more easily discern your specific frustrations with the system to pass on your feedback.


[Bug] Digital Deluxe Edition | 03.12.2013, 10:05 AM
We are currently investigating reports that Digital Deluxe players not receiving all bonus items upon character creation, and we'll be sure to update the Known Issues and/or this thread when we have more information.

Erked. | 03.12.2013, 09:21 AM
I can see from reading over this thread (and some others) that there are some questions around this new Reputation so I wanted to hopefully clarify a few points in this thread.
  • Reputation is based on money spent! - Although to an extent this is certainly true as the Reputation is gained by opening Contraband Packs, keep in mind that if you do not want to spend Cartel Coins on packs you always have the option of purchasing them through the GTN from other players. I know this will not diffuse the notion that it is a "pay to Reputation" but it is an alternative to spending Cartel Coins if that was your primary concern.
  • Pay To Win - When designing a system for the Cartel Market this is always something we are very aware of. With this new Reputation system almost all of the items you can get have no stats and are purely cosmetic items or Adaptive shells. The only exception is the level 43 armor which was previously found on the Cartel Market.
  • Exclusive Items - As a part of this Reputation there are three vendors found on the fleet, only one of these vendors contains items exclusive to this organization (which again, has no stats on it). The other two vendors contain items which are either found in packs from Shipment One, or were previously a part of the Cartel Market (which are most likely all available from other players on the GTN). These items all cost credits, Cartel Market Certificates, or both.

I know these clarifications will certainly not alleviate all of your frustrations. I want to note that the design philosophy behind this Reputation was to specifically thank the players who purchase the best-selling items on the Cartel Market, the packs. I hope those clarifications can alleviate some of your concerns, however, please keep the feedback coming. As you explore the system we want to hear your thoughts and will be keeping an eye on this thread.

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