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Developer Tracker

Star Wars: The Old Republic > English > Developer Tracker


EricMusco
What's going to happen with CG when 5.2 hits? | 02.13.2017, 09:28 AM
Quote: Originally Posted by Screaming_Ziva View Post
I was able to level about 40 command levels this weekend (got a whole one set piece for my time) and, personally, I thought that the speed I was gaining levels was just about perfect (and I was using the CM boosts). I know they say they are still working on the CG drops so I'm going to leave that part out of this.

However, what is going to happen when 5.2 hits? Currently, the patch notes say that 250% boost is only going to last until 5.2. Are we going to completely loose this boost and go back to grinding 1 crate every 1.5 - 2 hours? The current 250% boost needs to become the permanent rate of CXP gains.
Good question! In short, when the event ends in 5.2 we are going to also readjust the CXP rates at the same time. The intent is to buff CXP above what it was prior to the event. How high we buff it remains to be seen, but our intent is definitely that you get a crate faster than you did before 5.1.1. Once we get closer to 5.2 I should have more details on what CXP gains will look like.

-eric


TaitWatson
Maintenance: 14 February 2017 | 02.10.2017, 02:21 PM
Hey everyone!

We will be taking the servers offline on February 14th in order to perform back end updates. As there are no client-side changes, there won’t be a version number or download associated with this maintenance.

Details:
DATE: 14 February 2017
TIME: 4:00 AM PST / 12:00 GMT - 9:00am PST / 17:00 GMT
VERSION: N/A

Thank you for your patience as we maintain Star Wars™: The Old Republic™!


EricMusco
Option to Turn OFF XP boost | 02.10.2017, 01:26 PM
Quote: Originally Posted by jojobanutz View Post
Hi Eric,
This is great news, thanks very much!

One important point though. please can you try to make the Acute Module NOT require an active subscription? (it did last time). That is, make it available to F2P and Pref players? Throw them a bone why don't you?

Also, a supplementary request. Please give us a slider or checkbox that allows us to reduce our normal Xp gain by eg 25% / 50% / 75% or similar.

All the best.
Ah! I knew I was forgetting something. We also removed the subscription requirement from the item.

-eric


EricMusco
Option to Turn OFF XP boost | 02.10.2017, 10:59 AM
Ok so I can confirm that in 5.1.2 on 2/28 we will be reintroducing the vendor which sells the White Acute Module. It will work slightly different than last time in that instead of only suppressing bonus story XP, it will suppress all XP earned up to 2.5x (to cancel out the event bonus). Also, we are working to "bake it into the event" so that in the future anytime we run a bonus to XP, the vendor and module will be available as an option for those who don't want the bonus XP.

Thanks everyone.

-eric


EricMusco
Option to Turn OFF XP boost | 02.10.2017, 09:28 AM
Quote: Originally Posted by Totemdancer View Post
Hi Eric,

Will we know something before the weekend. Currently I'm unable to play the game while this XP boost is happening 😢
My goal is to get you an answer today if possible. Just to set an expectation though, if we make this change it will require a patch. That means the next opportunity to make the fix would likely be 5.1.2 at the end of the month.

I am hoping to have a definitive answer today, I will let you know!

-eric


EricMusco
On Tacos and Tattoos | 02.10.2017, 09:26 AM
Quote: Originally Posted by Jedi_riches View Post
Should this not be in off topic with the rest of the I'm leaving' threads?
I made that joke to Tait when he made the post, straight to off-topic .

Quote: Originally Posted by Jedi_riches View Post
Do we know anything about your replacement yet? Is it someone being promoted internally but then again that should probably be a new thread entirely.
It is impossible to replace our Taiters!

As Tait mentioned, his responsibilities are only in part on the Community team so it isn't quite as simple as just hiring a new person for that role. In the short term, his Community team functions such as patch notes and maintenance messaging will go to me. Looking forward we will look at how to handle those responsibilities. Whether that means hiring someone new or shifting it to someone internally, we'll see.

-eric

PS - Be afraid, maintenance times will never be correct ever again. Timezones are my weakness.


HazelKelly
On Tacos and Tattoos | 02.09.2017, 04:16 PM
Quote: Originally Posted by Torvai View Post
Best of luck to you, Tait.

And am I the only one who finds it sad that a Development Director's first and only post on this forum is to make a "Can I have your stuff" joke?

I also may have been here as Server Droid in the past, but shhh! If you ever watch live streams and they throw a question back to the team as they're not sure - I'll normally have Tait or Keith post in chat for me. So I am around, just not in name.

I decided to break character for Tait, cause he deserves the love


EricMusco
Closed PTS Applications | 02.09.2017, 03:19 PM
Hey folks!

One of the things I have heard reports of is that only some members of a group being invited, this can happen for a couple of reasons:
  • The account information provided had an error (typo, missing characters, etc)
  • A user did not qualify based on the existing criteria (current sub with no ToS violations in the last 12 months)
  • Some other issue happened in transit (random issue when granting access, etc)
If part of your team got in, but not everyone, please follow the original instructions and send their information to swtorsubmissions@swtor.com. We will be continuing to pull accounts from that email address for entry and so they can be invited into a future wave.

I know this can be disruptive to not have a full Op team on and we do our best to ensure all members are invited at once. Still, sometimes stragglers can be missed. Resubmit the information for the remaining members.

Thanks everyone.

-eric


EricMusco
Option to Turn OFF XP boost | 02.08.2017, 05:15 PM
Hey folks!

I apologize for the delay in response. I was waiting to respond when I had something definitive to share but I don't have that quite yet. Still, I wanted you to know that we have seen your feedback about turning off the XP bonus. We are talking about it and seeing if this is something we can address during the event or not. I will let you know once I know more.

-eric


EricMusco
Update to the 250% CXP Event. | 02.08.2017, 04:54 PM
Quote: Originally Posted by FlavivsAetivs View Post
That's what I'm saying. Is it supposed to be 250%? Because in game it's rewarding 200%.

GSF 2x bonuses have been done before, they're usually pretty rare though.

~ Eudoxia
We looked into your report and you're correct that GSF is currently awarding 2x Requisition. We will turn up the dial in 5.1.2 to bring it in line with character experience at 2.5x.

Thanks!

-eric


EricMusco
On Tacos and Tattoos | 02.08.2017, 02:48 PM
Quote: Originally Posted by MeNaCe-NZ View Post
Speaking of patch notes ... what happens now with lord ptach?
I will ensure that lord ptach lives on!

-eric


EricMusco
Closed PTS Applications | 02.08.2017, 02:10 PM
Hey folks,

A wave of PTS invites have gone out! If you have been accepted onto PTS you will see an NDA pop-up when you visit your account page on swtor.com. Signing that NDA will then send you an email with further instructions. If you didn't get in this time, fret not, we will be doing additional waves in the future.

Standard reminder that PTS is under NDA. If you have been accepted, please keep that in mind.

-eric


EricMusco
On Tacos and Tattoos | 02.08.2017, 01:27 PM
Quote: Originally Posted by TaitWatson View Post
I'm keeping David S. Pumpkins, and also like...three snowballs.
Any questions?


TaitWatson
On Tacos and Tattoos | 02.08.2017, 01:20 PM
Quote: Originally Posted by HazelKelly View Post
Can I have all your stuff? Or at least the stuff you stole from me back? I miss David Pumpkins

On a serious note (No, really!) Best of luck! You'll be missed around here for sure, jokes about potatoes are all going to be left to Musco now...

I'm keeping David S. Pumpkins, and also like...three snowballs.


HazelKelly
On Tacos and Tattoos | 02.08.2017, 01:17 PM
Quote: Originally Posted by TaitWatson View Post
Hey everyone,

There have been two forum posts in my time at BioWare that have been difficult to write: my introduction, and this one. For those who prefer brevity, I won’t bury the lead: February will be my final month on the SWTOR team and, in fact, with BioWare. I have had an amazing few years here, but it is time to sail different seas. I will go ahead and nip a few things in the bud because I know they will come up:

<snip>

And I will miss that the most.

-Tait.

Can I have all your stuff? Or at least the stuff you stole from me back? I miss David Pumpkins

On a serious note (No, really!) Best of luck! You'll be missed around here for sure, jokes about potatoes are all going to be left to Musco now...


EricMusco
5.1 dvl gear BOLSTER PROBLEM | 02.08.2017, 10:21 AM
Hey folks,

We are aware of the DvL // Bolster issue. We have a fix currently slated for 5.1.2 and I will let you know if that timing changes.

-eric


EricMusco
On Tacos and Tattoos | 02.08.2017, 10:05 AM
In honor of Tait leaving, let me share with you my favorite Tait story from his time here. It's the time that we convinced Tait we were letting him go when we were actually hiring him.

When Tait got hired into his current role, he was hired on as a contractor with the intent we would convert him to be a full-time EA employee in the future. Well when we got approval to "flip" him to full-time, me and Keith (my boss) decided to have a little bit of fun with him.

We brought him into a room and we made sure to both seem pretty somber as we pulled him in. We had to ensure he was on edge thinking something bad was happening. Keith starts the meeting by going into this whole speech about how things are changing around BioWare (they weren't) and that because of that some changes need to be made (they also weren't). Keith then ended this speech with three words, "you've been impacted."

Now, this is the part where I was supposed to jump in and be like "surprise, your hired!" However, I was concentrating so hard on not laughing that I didn't react as fast as I was supposed to. This meant poor Tait was sitting there for like 20 seconds in a dead silent room thinking he just got let go.

Then I handed the folder with his paperwork to him and said "welcome to the team." Tait reacted by turning red and saying lots of four letter words at us while laughing. It was pretty awesome.

TLDR - That one time we convinced Tait we were letting him go while we were hiring him and it was great.

-eric


TaitWatson
On Tacos and Tattoos | 02.08.2017, 09:42 AM
Hey everyone,

There have been two forum posts in my time at BioWare that have been difficult to write: my introduction, and this one. For those who prefer brevity, I won’t bury the lead: February will be my final month on the SWTOR team and, in fact, with BioWare. I have had an amazing few years here, but it is time to sail different seas. I will go ahead and nip a few things in the bud because I know they will come up:
  1. I haven’t been fired, and I haven’t been laid off.
  2. I am leaving BioWare to move to California.

Okay, that out of the way, moving on.

"What are you doing now, Tait?"

An excellent question, me. For now, nothing I can disclose career-wise, but if you follow me on Twitter, I'm sure you'll see soon (It's @pariahloki. Shameless plug). However, I am leaving Austin and moving to San Diego, where I imagine I will spend a lot of time eating tacos*, playing Frank Turner songs on an acoustic guitar, wishing I could afford more tattoos, and generally trying to be more like I was in 2006 - which is basically just skinnier and more emo. Just kidding. Same amount of emo. That never really went away. Have I ever told you the story about the time I saw Fear Before The March of Flames play on a sheet of plywood in a guy's backyard in my hometown? There were like 10 people there--- you know what? Maybe we'll cross paths again someday, and I can tell you all about it over some tacos.

People often ask me what I do, and when I say I work for BioWare the natural follow up is "what do you do at BioWare," and that is a deceptively difficult question to answer. Everyone here sees what I do publicly - primarily maintenance messaging, these days - but the sheer diversity of the things I do behind the scenes is hard to explain. That said, one thing has remained consist between the job titles (three!) I have worn here: advocating for players on a daily basis.

For now, however, I just want to say that, even though there have been rough times, I have never once dreaded coming into work. Not one time in the time I've worked here, and a huge part of that is all of you. Yes, you. If you have somehow come across these words on the internet, I am talking to you. You are the beating heart that keeps this vibrant and unabashedly passionate community going, and for that you don't get enough credit. But I assure you, every single day people come into work and strive to show you just how important you are to us.

And I will miss that the most.

-Tait.

*Okay, but, for real. There is this restaurant/bar in San Diego that has the best fish tacos I've ever had and I can't remember what it is called. Send help. It's on 3rd, 4th, or 5th within a few blocks of Market. I think it had a small stage in it? I went during SDCC one year.


EricMusco
Update to the 250% CXP Event. | 02.07.2017, 11:13 AM
Quote: Originally Posted by teclado View Post
Woohooo!!

Hey Eric, it's just a wording game. You originally called it a "250% increase" to CXP. I am in fact a math savvy person, and that wording means a rate of 3.5x. Here's why:

100% increase ==> base + base ==> 2x
150% increase ==> base + base + 1/2 base ==> 2.5x
200% increase ==> base + base + base ==> 3x
250% increase ==> base + base + base + 1/2 base ==> 3.5x

A "100% increase" to something means that the thing grows by the entirety of itself one time. A "200% increase" means the thing grows by the entirety of itself two times. Et cetera.

So if something increases by 250%, then it is being multiplied by 3.5. It probably would have been much less prone to wording games if you had just called it 2.5x or 3.5x or whatever it was intended to be. If you communicated that you wanted a "250% increase" to your engineers, they would have said "ok, so that means 3.5x" and set their coefficient accordingly.

So, in the interest of clarity, let's just use multipliers rather than semi-ambiguous percent increase / not-increase.
Fair point. It does raise the question of if the % is a bonus or not. I will simplify it based on your own recommendation

Previously the CXP event was meant to be a 2.5x multiplier and it is now a 3.5x multiplier. If you would normally receive 100 CXP, the event would originally grant you 250 CXP and will now grant you 350 CXP.

-eric


EricMusco
Update to the 250% CXP Event. | 02.07.2017, 10:09 AM
Hey folks,

The math savvy among you are going to notice the current CXP boost in the game for the event is operating at 350% instead of 250% as we originally stated. Since the Mission buffs are coming in 5.1.2 we decided to make the boost even larger until then! Since this was a last minute change, the in-game tooltip will still state 250% but the bonus is in fact 350%. Note that XP and Requisition are still 250%.

Get in there and enjoy your crazy CXP bonus.

-eric
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