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Developer Tracker

Star Wars: The Old Republic > English > Developer Tracker


EricMusco
Companions in Ilum Open-PVP zone | 09.14.2018, 08:10 AM
Quote: Originally Posted by Mubrak View Post
Companions are no longer dismissed in the open-pvp zone, no matter whether on a PVP or PVE instance. Was still working last gree-event.

Outlaw's Den is working as intended.
This looks like it should be addressed in 5.9.3.

Thanks!

-eric


ServerDroid
Maintenance: September 13th, 2018 | 09.13.2018, 07:53 AM


All SWTOR servers are once again available. Thanks everyone.


EricMusco
PTS Coming Down | 09.12.2018, 04:32 PM
Hey folks,

Here are some of the final changes happening between the last PTS patch and live:
  • Throw the Huttball will now appear in the first slot of the po-up quickbar regardless of how a player receives the Huttball.
  • The map inside Vandin has been updated.
  • To address concerns regarding difficulty in getting “back into the match” after scoring, a grapple has been added which will take a player from the endzone to the nearby catwalk.
  • Consular stuns will work as intended.
  • The team arrows will now change dynamically similar to Queshball.
  • Fixed a variety of bugs related to Shield / Crit.
  • Players will now be stunned when the Vandin Huttball match ends.
-eric


EricMusco
Maintenance: September 13th, 2018 | 09.12.2018, 03:02 PM
Maintenance will be happening tomorrow morning!

-eric


EricMusco
New York Cantina Cancellation | 09.12.2018, 10:49 AM
Hey folks,

Just in case anyone missed the news article, we are going to be cancelling our cantina event in NY. Instead, we are going to do a livestream. Here is the article copy:

Quote:
As we review safety protocols for our events going forward, we have made the difficult decision to cancel the Star Wars: The Old Republic community cantina event scheduled for October 4, 2018 in New York City.

While we will miss interacting with you in New York, we’ll be taking the event online and will host a Community Cantina Livestream Event in October. Tune into this stream at www.twitch.tv/swtor for details we would have been sharing in New York regarding our ‘Jedi Under Siege’ update. We will also have dev team Q&A, giveaways, and more. Stay tuned for details on the livestream!

We know that many of you were looking forward to meeting the development team as well as other members of the community in person. We look forward to meeting you at future events and will keep you posted as soon as we have more event news to share.

Thank you for understanding and may the Force™ be with you,

-The Star Wars™: The Old Republic™ Community Team
-eric


EricMusco
PTS Coming Down | 09.12.2018, 09:36 AM
Hey folks,

PTS is going to be coming down in a little while. PTS copy will be down shortly as well. Thank you all again for your feedback and testing of Vandin. I will be back in the thread later today to let you know what other changes we have planned as we head into 5.9.3 launch.

-eric


EricMusco
Manaan stronghold - can't access Rooftop Garden | 09.11.2018, 01:45 PM
Hey folks,

This is planned to be addressed in 5.9.3! Thanks.

-eric


EricMusco
Maintenance: September 13th, 2018 | 09.11.2018, 09:36 AM
Update - Looks like it definitely will not be tomorrow, we would still like to get it patched on Thursday if we can. I will update you on that status tomorrow.

-eric


EricMusco
Maintenance: September 13th, 2018 | 09.10.2018, 03:11 PM
Quote: Originally Posted by Fatleaf View Post
Will you be taking this time to fix the Activity Finder panel and returning the Operations to it?

Or will this be addressed some other time?
We are going to delay tomorrow's maintenance so that we can address the Activity Finder issue. We will have maintenance on either Wednesday or Thursday to have a small patch and correct.

-eric


EricMusco
No ops in group finder.... | 09.10.2018, 10:17 AM
Hey folks,

The team is aware of Ops missing from Activity Finder and we are looking into a fix. If we can get in a fix this week it will take a couple of days. I am confirming with the team but that may mean we will move tomorrow's maintenance back a day or two to address the issue.

I will pass on more info as I have it.

-eric


EricMusco
Vandin Playtests: September 8th and 9th | 09.07.2018, 04:26 PM
PTS is up!

-eric


EricMusco
Vandin Playtests: September 8th and 9th | 09.07.2018, 04:02 PM
Quote: Originally Posted by Banderal View Post
Er... is the patch actually up? I just went to the PTS, and I let me in immediately. It didn't seem to apply any patch at all. [Edit: Oh. Never mind. I see that when I click "play", that the server is actually down. Just bad timing on my part. I guess the patch is not live yet. ]
Correct you are, the server is down right now as we work on deploying the new patch!

-eric


EricMusco
Vandin Playtests: September 8th and 9th | 09.07.2018, 03:37 PM
Hey folks,

Playtest Sessions
  • Saturday, 9/8 10AM: 12PM PDT (5PM - 7PM GMT)
  • Sunday, 9/9 10AM: 12PM PDT (5PM - 7PM GMT)
PTS Patch Notes
  • Made some environmental changes to the map to make it feel a bit less "cluttered."
  • Removed the "box stack" in the center catwalks and replaced them with forcefields. This gives more visibility across the map as well.
  • Throw the Huttball will now stay in the first pop-up slot if you also have the Gravity Grapple ability. This should address concerns for players who keybind the Throw the Huttball ability.
  • The Gravity Grapple ability should now work when hit with a ballistic from all abilities.
  • Baron Deathmark will now yell at you when you kick the Huttball, NO KICKING.
  • Added colored arrows around the map to help with navigation.
  • Fixed various collision and asymmetry issues around the map.
  • To help alleviate some concerns such as being knocked in the pit being punishing and challenges in being able to defend properly, the central air vents on the map will no longer be random. Instead they will now always jump the player back to a defensive position on the catwalk.
  • Players are now able to shield Critical hits.
Like always, we will be running around playing incognito alongside you! Hop in and don't forget to pass on your feedback on the new map, here. In order to participate simply have a character of any level on any faction and queue up within the specific window. As a note, if you end up in an Arena match instead of Vandin, do your best not to leave the match. Instead try to complete it as quickly as possible and then requeue.

-eric


EricMusco
Maintenance: September 13th, 2018 | 09.07.2018, 03:12 PM
Hey everyone!

We will be taking the servers offline on Tuesday, September 13th for maintenance. We will deploying Game Update 5.9.2b in order to address an issue with Operations in the Activity Finder.

Details:
DATE: 13 September 2018
TIME: 6:00AM - 8:00AM PDT (1300 - 1500 GMT)
VERSION: 5.9.2a

Thank you for your patience as we maintain Star Wars™: The Old Republic™!

-eric


EricMusco
Upcoming PTS Patch | 09.07.2018, 12:38 PM
Quote: Originally Posted by pyrietboletje View Post
Afternoon NA times or EU? Looking forward to those playtests! ( or lets try to get one going tonight too (bonus) without the devs onl? )
It will be the same time as last week's playtest, 10AM PDT.

-eric


EricMusco
Upcoming PTS Patch | 09.07.2018, 09:57 AM
Hey folks,

It currently looks like we may have a patch today, but it will come in pretty late. For that reason we will not be having a playtest today, even if we have a patch. Tentatively we will have a playtest tomorrow afternoon and Sunday afternoon.

Once I know for sure that we will have a new patch I will post those playtest details!

-eric


EricMusco
Upcoming PTS Patch | 09.06.2018, 12:56 PM
Quote: Originally Posted by Jerba View Post
Nice, that should alleviate pretty much all our concerns. I'll make sure to test it and give feedback.


The way you expressed this sounds very strange. Changing the air vents has no direct impact on how punishing the knockbacks into the pit are. There is an indirect impact in that defending is easier which would be an improvement.
But I don't understand how the air vents can put you in a defensive position; it is either the offensive or the defensive side depending on what team you are on (unless you are put in a different position based on your team).
I'll have to try it out during the playtests.

I'm not sure how I feel about having the air vents put me in a defensive position.
When I am the ball carrier, I often go straight to the air vent and not to the ramps. That way, the enemy team is confused where I am and I have some seconds of breathing room instead of being hindered and rooted all the time. From what I understand, after this change this will no longer work and I am forced to use the ramps. Not a big deal, just a change to the PvP meta that I'll have to get used to.
You are understanding correct, when a player uses the vent it will take them to their side of the map defensively. You cannot use the vent offensively. You are right in that it doesn't directly make the pit less punishing, but it does allow teams to play defense more easily.

Let us know your thoughts once we get it on PTS!

-eric


EricMusco
Upcoming PTS Patch | 09.06.2018, 11:45 AM
Hey folks,

We are aiming to try to have a new PTS patch this week, to be deployed tomorrow. It is possible it will slip to next week, but I will let you know for sure tomorrow. We will have mirrored playtests from last week, if it goes live this week.

Here are some of the changes we are making based on your feedback:
  • Made some environmental changes to the map to make it feel a bit less "cluttered."
  • Removed the "box stack" in the center catwalks and replaced them with forcefields. This gives more visibility across the map as well.
  • Throw the Huttball will now stay in the first pop-up slot if you also have the Gravity Grapple ability. This should address concerns for players who keybind the Throw the Huttball ability.
  • The Gravity Grapple ability should now work when hit with a ballistic from all abilities.
  • Baron Deathmark will now yell at you when you kick the Huttball, NO KICKING.
  • Added colored arrows around the map to help with navigation.
  • Fixed various collision and asymmetry issues around the map.
  • To help alleviate some concerns such as being knocked in the pit being punishing and challenges in being able to defend properly, the central air vents on the map will no longer be random. Instead they will now always jump the player back to a defensive position on the catwalk.
All of these changes along with the Crit / Shield changes should be in the next PTS patch. Look for more updates tomorrow.

-eric


EricMusco
Fall Roadmap Now Live! | 09.05.2018, 10:17 AM
Keith's Fall Roadmap is now live! You can check it out, here.

Thanks everyone.

-eric


EricMusco
SWTOR Livestream - 9/5 @ 11:30AM PDT | 09.05.2018, 09:49 AM
Hey folks,

Later today we will be hosting a livestream to talk about Game Update 5.9.3 and beyond. Tune in:

Where: twitch.tv/swtor
When: September 5th, 11:30AM PDT

We'll see you there!

-eric
Star Wars: The Old Republic > English > Developer Tracker