Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer

Developer Tracker

Star Wars: The Old Republic > English > Developer Tracker

GTN: Items in wrong category | 05.05.2020, 09:47 AM
Hi Oeconomicus,

Thanks for the report about the GTN categories bug.

I've transferred the information to our team. I'll update you when I have more.

Can't buy coins or add sub time | 05.05.2020, 07:54 AM
Hey Kodrac,

There was an EA wide maintenance which is currently causing a number of SWTOR accounts to be unable to purchase CC or sub time. If you are in this state you will need to reset your EA account password as highlighted here on AHQ. We are looking into a broader solution to correct anyone in this state but that is a workaround in the meantime. I will provide further updates as I have them. Thanks.


M4-Y9 Astromech Droid: wrong name | 05.05.2020, 03:28 AM
Hey folks,

The M4-Y9 Astromech Droid was so happy to be part of this year's celebration, he completely loses his mind and changes his name.

Our team was informed about his behavior. They're aiming to fix it with our next patch 6.1.2.

Thank you all for the reports.

Season 12 PvP Report | 05.04.2020, 04:04 PM

Hey All,

As we approach the end of the current PvP season, I wanted to share some of the things we’ve seen so far this season compared to last, give an overview of the actions we’ve taken, talk a bit about some of the changes we’ve made (or are discussing), and ask for your thoughts or feedback. Lots of bases to cover, so let’s dive in.

Last Season vs This Season

Although we have searched for and actioned cheating behavior at roughly the same cadence as prior seasons, I haven’t been posting these reports nearly as often as last season. I’ll dig into how often you’d like to see these reports below, but I wanted to call out some higher level contrasts that we’ve seen so far.

The majority of the cheating behavior we saw last season was aimed at securing top 96 rewards as quickly and easily as possible, through a number of different avenues. In an attempt to discourage anyone trying to cheat those rewards, and to instead reward players who played fairly and consistently throughout the season, we added win requirements. We’ve seen some evidence that this has worked as we’d hoped, but we won’t have the full picture until the season has ended. The win requirement numbers this season will not change, however we may tweak them for next season based on the final data.

While there are clearly still attempts to cheat ratings, what we’ve seen and heard more about this season has been a bit different. What we’ve seen is an increase in trolling, griefing, and other abusive behaviors, often centered around vote kicking. We’re discussing a number of different ideas as to how we could combat this, including potentially removing vote kicking altogether. We know this is a frustration point, we are bringing as many ideas as we can to the table, and I’ll share any further details on this front as soon as we have them.

Actions Taken

So far this season, we have banned nine accounts for cheating or hacking in PvP, and we have locked an additional eleven accounts from being able to participate in ranked PvP at all.

We’ve received reports indicating that accounts locked out of ranked PvP have just gone into unranked PvP to continue throwing, griefing, afking, etc. so we are in the process of expanding this lockout to include all PvP rather than just ranked. All accounts that are locked out of PvP will also have every character’s rating reset and will not be eligible for end of season rewards.

I’ve seen several folks here on the forums and in emails to PvP Reports express frustration at the perception that we unban accounts often, and I’d like to address that as directly as I can. We do not ban or unban accounts lightly. I cannot speak to actions taken or reversed many years ago before my time, but no accounts that were banned this season or last season have been unbanned.

What we have seen an increase of this season is individuals creating several different accounts to evade new or existing bans, and coming back to resume cheating, hacking, botting, or abusing. I understand that this has fueled the perception that we unban accounts frequently or easily, but I think it’s important to underscore that this isn't the case. We are updating and adapting our detection methods to match the behavior that we’re seeing and that is being reported to us.

I want to thank everyone who has taken the time to send us a report, either in game or to the email. I recognize that it’s not something that anyone wants to do, and that it can be additionally frustrating to not get a clear response, or to not see immediate action taken. Our response times on reports, both with messaging and action, are not always where we’d like them to be and they’ve been even more strained throughout these last two months.


As I mentioned above, the cadence of our actions hasn’t significantly changed from last season, but the frequency of my reports has, and I’m curious to ask anyone who reads this forum if you think these reports are helpful in any way. Last season was my first being involved directly with PvP, and I wanted to report frequently in an attempt to shed the most amount of light onto what we do, when, and why. As much of that hasn’t really changed, I didn’t feel that I had too much new info to share this season, but we have been watching and reading as much as we can.

My goal with these reports has always been to increase transparency around our actions in PvP. I don’t know the degree to which they have or have not been effective towards that goal, and so I would be very curious to hear how frequently (or infrequently) you all would like to hear from me going forward. I want to make sure that my communications have real information in them and I feel this has been going well so far even when it means potentially communicating less.

If you can help me understand how often you want these reports, or what topics you’d like to hear more about, I can do a better job planning and scheduling them at predictable points throughout future seasons.

Until next time...

Celebrate May the 4th! | 05.04.2020, 10:11 AM
Quote: Originally Posted by LtGeneralGezlin View Post
However, just an FYI, there is a video on the playlist; #58 (, that seems to be set to private. Was this an oversight, or is this something that can't be seen yet?
There was a slight issue with that video that we're currently working on fixing. I'm aiming to get it re-uploaded ASAP.

Celebrate May the 4th! | 05.04.2020, 09:28 AM
Hello everyone!

In honor of Star Wars™ Day we have a few things going on right now. We have a new Mini-pet, a Double XP event is happening and there's a Collection Unlock sale! We've also compiled all of our music onto a playlist for anyone to listen to at their leisure. The full breakdown of everything can be found in this article.

May The 4th Be With You!

Onslaught Deco (Merchant Stall: General Goods) Overwriting Existing Deco | 05.04.2020, 07:36 AM
Hi folks,

Thanks for the reports concerning the duplicate decorations names.

Our team is currently tracking those bugs. I'll update you when I have more information.

Do not hesitate to report in this thread other duplicate decorations names not mentioned in the first post.

Tatoonie Bonus Series - Militia Training - Can't turn in quest | 05.04.2020, 06:03 AM
Hi CptApolloDelta,

The bug you reported with the NPC "Junger Galt" in the Tatooine Bonus Series is currently tracked by our team.

I'll update you when I have more information.

Jedi Guardian Battlefield Command utility bug | 04.30.2020, 09:35 AM
Hi Elvarania,

Thanks for the report concerning the bug on Jedi Guardian's Force Leap.

Our team is currently tracking it. I'll update you when I have more information.

Agent Fleet Departure Cutscene Glitch | 04.30.2020, 07:37 AM
Hi prashantmoroliya,

Other players talk about the bug you're pointing out in the following thread: HP drops when levelling up.

As mentioned in that thread, our team is still working on a solution. I will also post all the updates there.

Achievement bugged for Set bonus | 04.30.2020, 04:46 AM
Hey folks,

Our team is currently tracking the bug you're talking about: no achievement for set bonus gear purchased from a vendor.

For now, I don't have additional information to provide you. Do not hesitate to follow this thread in the bug reports section: Vendor purchased gear doesn't count towards achievements. I'll update players there when I know more.

Agent Fleet Departure Cutscene Glitch | 04.30.2020, 03:34 AM
Hi TheShagg,

Thanks for the report about the Agent Departure Fleet cutscene.

Our team is currently tracking this bug. I'll update you when I have more information.

Master Mode The Nature of Progress Operation Feedback | 04.29.2020, 12:14 PM
Hey everyone!

The PTS was updated earlier today, and with it came these changes to Master Mode.

Containment Protocol (Mutant Trandoshans)
  • Fixed the button on Master difficulty.
  • Added collision to prevent various exploits beneath the ramp.

Apex Vanguard
  • Acid Blast can no longer deal an instance of damage more often than every 1.5s from a stack increase event.
  • Using a stim will now remove 25 stacks worth of Tired tick rate acceleration.
  • Deprioritize now falls off after 30 seconds of gaining no new stacks and hard enforces threat drop at 20 stacks.
  • Blinding Spray now causes the nearest tank to suffer significant internal damage.
  • Darkness Overdrive damage growth is increased substantially in Master mode.
  • Bloodlust now hits substantially harder.

Let us know your thoughts!

Upcoming Collection Unlock Sale | 04.29.2020, 12:08 PM
Hey everyone!

As we've done with larger sales in the past, we wanted to give you a heads up on the next Collection Unlock sale. From May 4th - 18th, all Collection Unlocks will be 50% off. The start and end time for this sale is 7:00am CDT / 12:00pm UTC.

HP drops when levelling up | 04.29.2020, 04:35 AM
Hi Sarova,

Our team is still working on a solution. I will update you when I know more.

Thank you for your patience.

STORY mode Uprisings got harder? | 04.28.2020, 10:28 AM
Hi folks,

Just wanted to update you about the Uprisings level.

The fact that enemies are at level 75 is not intended. Our team has been informed.

For your information, other players talk about this bug in the conversation posted in the bug reports section: All enemies in Uprisings are now level 75. Do not hesitate to follow this conversation as I'll update players there.

All enemies in Uprisings are now level 75. | 04.28.2020, 09:26 AM
Hi folks,

Thanks for the reports about the Uprisings level.

I've transferred that to our team. I'll update you when I have additional information.

Odessen Banners STILL too bright! | 04.28.2020, 08:20 AM
Hi everyone,

As mentioned in my previous post, our team is aware that the last patch didn't fix the Alliance banners bug.

Our team is currently working on a resolution. Unfortunately, I don't have additional information to provide you. I'll inform you when I know more.

Thanks for your patience.

Maintenance: April 28, 2020 | 04.28.2020, 07:46 AM
Hi everyone!

Maintenance is over and the servers are once again available.

Thank you for your patience.

Armour Collection Bug | 04.28.2020, 07:31 AM

The bug you encounter might be linked to the one reported by other players in the following conversation: Vendor purchased gear doesn't count towards achievements.

Our team is currently tracking this bug. I'll update you when I have more information.
Star Wars: The Old Republic > English > Developer Tracker