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Developer Tracker

Star Wars: The Old Republic > English > Developer Tracker


CommunityTeam
Bug: Mission quick travel and summons leads to instant death | 10.21.2020, 06:19 AM
Hi all,

Thanks for the different reports concerning Quick Travel and Summon leading to instant death.

I've transferred the information to our team for additional verification. I'll update you in this thread when I know more.


CommunityTeam
iRating keeps resetting to 284 - 6.1.4 | 10.21.2020, 06:10 AM
Hi all,

Thanks for the different reports concerning the item level bug.

Our team is currently investigating it. I'll update you when I have more information.


DanielSteed
Where has the Rakghoul event gone? | 10.20.2020, 03:25 PM
Hey everyone!

After some investigation throughout the day, the team has discovered a scheduling bug with the Conquests at the launch of Game Update 6.1.4. The effect of it will be that this week's Conquest, The Balance of Power, will also run next week. The Conquest and Event schedule will return to a normal rotation after this double listing. We apologize to anyone that was looking forward to the Rakghoul event this week. I've also updated the website schedule to reflect this.


CommunityTeam
Maintenance: October 21, 2020 | 10.20.2020, 12:27 PM
Here is the patch notes for Game Update 6.1.4a:
  • The following enemies required for the Prep Work Missions in the Feast of Prosperity event will now respawn more quickly:
    • The Escaped Nexu
    • The Sandskimmer Scyk
    • The Geo Beast Larva
  • Corrected a typo in the Feast Attire’s Armor Set description to properly state the Armor Set’s source: Feast of Prosperity.
  • The character’s name will now be displayed when using the Disguise Terminal: Cantina Dasher.
  • The Infamous Bounty Hunter's Armor Helmet will now have a modulation voice in cutscenes.
Edit: Additional bugs have been fixed with this Game Update:
  • Fixed an issue where item ratings were being calculated incorrectly.
  • Weekly PvP Missions will no longer be auto-completed whenever a player from the same group picks up an identical Mission from the PvP Mission Terminal.
[/list]


CommunityTeam
Maintenance: October 21, 2020 | 10.20.2020, 12:08 PM
Hey everyone,

We will be taking the servers offline on October 21, 2020 to deploy Game Update 6.1.4a to fix several issues in the Feast of Prosperity event.

Details:
DATE: October 21, 2020
TIME: 6:00AM - 8:00AM PDT (1300 - 1500 UTC)
VERSION: 6.1.4a

Patch notes will be available, here: http://www.swtor.com/patchnotes.

Thank you for your patience as we maintain Star Wars™: The Old Republic™!


DanielSteed
Cartel Market Additions: Game Update 6.1.4 | 10.20.2020, 11:37 AM
Hey everyone!

Inspired by The Mandalorian, check out the newest Armor Sets, Weapons, mounts, and more, available now on the Cartel Market.


DanielSteed
Game Update 6.1.4 is Live! | 10.20.2020, 11:34 AM
Quote: Originally Posted by Nee-Elder View Post
Thanks Daniel, but just wondering: The "next conquest Event" displaying in-game (on the Mission Log--->Conquest tab ) is showing as "Balance of Power" , not Feast of Prosperity.

I realize it shows up properly here: http://www.swtor.com/info/in-game-events ... but, as you well know, most players never bother to read these Forums , much less that 'events' page.

Is there any way to fix what seems to be a recent on-going issue of the IN-GAME Conquest tab not displaying the correct actual weekly Event?

Since Feast of Prosperity is a seasonal event, it functions like Life Day and Nar Shaddaa Nightlife. Meaning there isn't an attached Conquest to the event itself.


DanielSteed
Game Update 6.1.4 is Live! | 10.20.2020, 11:01 AM
Hey everyone!

Game Update 6.1.4 is now live! Included in this update is our new seasonal event, the Feast of Prosperity. This update also brings Conquest changes, a new tier of Augments, and the addition of a Legacy Ignore option. A full breakdown can be found in this article and you can also view the patch notes to see a full list of changes.

For anyone curious, the Feast of Prosperity event will be starting in a hour at 1:00pm CDT / 6:00pm UTC.


CommunityTeam
Bug: Chat right click "Invite To Group" does not work after 6.1.4 | 10.20.2020, 09:54 AM
Hi UlaVii,

Thanks for the report.

I've transferred the information provided to our team for additional verification. I'll update you if I have more information.


CommunityTeam
Game Update 6.1.4 - Known Issues | 10.20.2020, 09:23 AM
Here are the current known issues for Game Update 6.1.4:
  • Feast of Prosperity:
    • The Feast of Prosperity Hat doesn't change colors when a color dye is equipped.
    • Progression for grouped players can be blocked in Cooking Mini-games Missions. To progress in these Missions, players need to ungroup and complete those Solo.
    • Prosperity Tokens are only available as quest rewards on Mek-Sha and Onderon and not as loot.
  • Items:
    • The visual effects for helmets are not displayed in the Character Selection Screen.
    • The Infamous Bounty Hunter's Belts doesn't change colors when a color dye is equipped.
    • The Obsidian Squad Recon Walker's visual effects disappear when the mount is used or when the flourish is used.
  • Missions:
    • There is no lip-sync in the French and German conversation cutscenes in the "Meeting Jekiah Ordo" Mission.
    • The "Task at Hand" Mission can not be completed by Republic characters. The launch button, walking into the phase, or using the highlighted keyboard is not triggering the cutscene. Workaround: Resetting the mission on the fleet and not on Odessen should allow players to start the Mission with the launch button.
  • Others:
    • Quick Travel Mission and summon can lead to instant death.
    • Unidentified barrels and hilts purchased from the Spoils of War vendor on the Fleet are not granted into the inventory when the character cannot use it. Lightsaber Classes are not receiving barrels and blaster Classes are not receiving hilts.


CommunityTeam
Maintenance: October 20, 2020 | 10.20.2020, 09:14 AM
Hi folks,

All SWTOR servers are once again available!

Thank you for your patience.


CommunityTeam
RE: Patch Notes - Game Update 6.1.4 | 10.20.2020, 09:01 AM
Hi folks,

Thanks for the different feedback concerning the 6.1.4 patch notes.

I've verified the different points in the Conquest changes you reported with our team. Here are the correct numbers:

The points rebalanced section:
  • “Crafting: Aid the War Effort” is now worth 750 points (down from 1100)
  • “Crafting: Inventor” is now worth 750 points (up from 600)
  • “Crew Skills: Harvesting” is now worth 750 points (up from 600)

Objective Repeat Changes:
  • “Crafting: Dark Project” is now a Daily Repeat Objective (change from Weekly Repeat)
  • There was no change on the "Rakghoul Resurgence: Lair of the Eyeless Pinnacle" Objective.

I also made the changes on the Game Update 6.1.4 page.


ChrisSchmidt
Deserter Lockout in 6.1.4 | 10.19.2020, 10:57 AM
Hi friends,

I wanted to take a minute to talk about the Deserter changes coming in Game Update 6.1.4. As part of our efforts to reduce toxicity, it’s important to understand how game rules themselves can contribute to the problem. I previously talked about how behaviors like declining multiple matches in a row or leaving matches could be used to intentionally degrade the quality of PvP matches, particularly in Ranked modes, and how we planned on addressing the problem.

Unranked:
In Unranked matches, the 15-minute Deserter lockout will still apply for leaving a match. In addition, the 5-minute lockout penalty for being vote kicked will still apply.

Ranked:
In Ranked modes (both solo and group) there are a few changes. First, as previously discussed, vote kick has been removed in these modes. Next, the Deserter lockout timer has been increased to 20 minutes for declining a match or leaving early - the first time. Over time, if a player continues to decline or leave matches that lockout timer will increase until they hit the maximum threshold. If a player hits the max once, all declines or leaves for the rest of the week in ranked modes will use the maximum lockout timer.

An important change here to note is the lockout timer prevents queueing for ALL PvP activity: Unranked, Solo Ranked, Group Ranked, and Galactic Starfighter. In addition, all Deserter lockouts will be account-based.

Some of the philosophy behind this change is to still allow a smaller penalty for one-off accidents, such as missing a queue due to a bad internet connection or stepping away for a few minutes. Where the penalty increases is when we can begin to assume the likelihood of an attempt to manipulate the queue or gain an advantage in Ranked matches is greater than the likelihood of missing several queue pops on accident in a row. This is based on data and observation of past player behavior, so these changes to the game rules are an attempt to change that behavior, and ultimately provide a more fun and safe place to play.

As always, we will measure the results of this change and adjust as needed if we see any opportunities for improvement.

Thanks!
-Chris



CommunityTeam
Stronghold spawn points | 10.19.2020, 07:39 AM
Hi,

The bug with the arrival points in a stronghold should be resolved with tomorrow's patch, 6.1.4.

I'll let you know if there is any change.


CommunityTeam
Quest: Lost Arsenal and staying as a droid | 10.19.2020, 07:34 AM
Hi folks,

Thank you all for the different reports concerning the bug in the "Lost Arsenal" Mission.

Our team is aiming to fix this bug with tomorrow's patch, 6.1.4. I'll update you if there is any change.

Thanks for your patience.


CommunityTeam
Maintenance: October 20, 2020 | 10.16.2020, 06:56 AM
Hey everyone,

We will be taking the servers offline on October 20, 2020 to deploy Game Update 6.1.4.

Details:
DATE: October 20, 2020
TIME: 6:00AM - 9:00AM PDT (1300 - 1600 UTC)
VERSION: 6.1.4

Patch notes will be available on Monday, here: http://www.swtor.com/patchnotes.

Thank you for your patience as we maintain Star Wars™: The Old Republic™!


CommunityTeam
Unable to claim reward: Honorary Bouncer's Badge | 10.12.2020, 06:36 AM
Hi folks,

Quick update concerning the issue with the Honorary's Bouncer's Badge.

Our team is aiming to fix this issue with our next patch, 6.1.4. I'll update you if there is any change.

Thanks for your patience.


CommunityTeam
Militia's Trial (Republic Tatooine Bonus Series mission) aftermath bugged | 10.08.2020, 03:40 AM
Hi all,

I have an update concerning the "Militia's Trial" Mission emails bug.

Our team is aiming to fix it in our next patch 6.1.4. I'll keep you posted if there is any change.

Thanks for your patience.


DanielSteed
October In-Game Events | 10.06.2020, 12:36 PM
Hello everyone!

The in-game event schedule has been updated for October. This month the Relics of the Gree and Rakghoul Resurgence events will be joined by the new Feast of Prosperity event. More info can be found here.


CommunityTeam
7 Mek-Sha holo sign decorations bugged after 6.1.3 patch | 10.06.2020, 11:52 AM
Hi all,

Our team is aiming to fix the Mek-Sha holo sign bug in our next patch 6.1.4. I'll keep you posted if there is any change.

Thank you for your patience.
Star Wars: The Old Republic > English > Developer Tracker