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Developer Tracker

Star Wars: The Old Republic > English > Developer Tracker


TaitWatson
Pending Mission Reward queue | 11.10.2014, 02:26 PM
Quote: Originally Posted by Warrgames View Post
Rankyn please reread the op and patch notes again.

•The Pending Mission Reward queue now has a cap of 3 Missions.

Which means unless I'm wrong and since no one from BW has come into this thread to clarify, I must be right when I say:

When you turn in Oricon dailies you click the mission drop box. 3 quest are completed, you than have to select the rewards and reclick the mission drop box again to complete 3 more quest and you keep repeating this till you have turned in all your quest.

The issue I brought up has nothing about people using loopholes. Its about the HUGE inconvenience they are putting in place. This is an anit-QoL change they are putting in place.
Sorry for any confusion on this, you can turn in more than three missions at a time, there is no change to how Mission turn-ins work. I've been answering folks questions in this thread, but here is a brief recap:

You won't notice a difference in how turning in Missions or the Pending Missions queue works. The only thing you could possibly notice is that if you have more than 3 Missions waiting for you to accept rewards (not in your log, but in the secondary UI window where they go to accept your Reward), you will have additional restrictions applied. There are already restrictions in place for this, and if you've never seen them before, the odds of you seeing them now are still low.

You can still turn in multiple Missions at once, and can still have a "Pending" queue of more than 3.


TaitWatson
Scheduled Maintenance: November 11th, 2014 | 11.10.2014, 02:08 PM
Quote: Originally Posted by idnewton View Post
So... it doesn't really sound like anything changed at all. Point of these changes was...?
We edited a pre-existing system. Some restrictions were already in place, so if you haven't ever run into one before, the odds of you seeing them now are low.


TaitWatson
Scheduled Maintenance: November 11th, 2014 | 11.10.2014, 01:49 PM
Quote: Originally Posted by Excise View Post
What happens for Crew Skill missions? Often I'll send out 5 at a time, and all 5 return at the same time (resulting in 5 Pending Rewards pop-up windows).
They will behave the exact same way. They will still stack, and you can still accept them all. You will just be hit with the restrictions until they are accepted.


TaitWatson
Scheduled Maintenance: November 11th, 2014 | 11.10.2014, 01:44 PM
Quote: Originally Posted by DawnAskham View Post

Clarification though should be provided as the first statement in the patch notes on this change "The Pending Mission Reward queue now has a cap of 3 Missions" does suggest pending rewards can never exceed three missions, which begs the question of what happens when more than three missions complete at the same time (crew missions / daily terminals).
This change DOES NOT affect sending out more than 3 Companions or completing multiple Dailies at a time. The queue does go higher than 3. The "cap" merely means that at that point the restrictions begin to apply. You can still queue up Missions on top of that. The most likely source of stacking over 3 is Crew Skill Missions while you're in a Warzone when you come back to 5 Pending Missions (since they're hidden in the Warzone). You will be hit with the restrictions, but you will simply need to accept them to clear the log.


TaitWatson
Scheduled Maintenance: November 11th, 2014 | 11.10.2014, 01:32 PM
Quote: Originally Posted by Andrellma View Post
My question is this though; On Oricon for example, when you do the dailies, you can have 10 missions in your log completed at the same time. When you click the drop box, it "completes" all of the missions for which you are at that stage. So if I hit the drop box with 10 missions at once, what happens to the other 7? Does it only complete 3 of them, and I simply need to reclick the box? If so, I'm fine with that. What I would not be fine with is losing the other 7 because I turned in 10 missions at once, and now I'm over the cap of pending rewards.

Look, I think we all see what you're trying to do: stop people from stacking pending rewards before 3.0 drops, and I'm fine with that. I just want to make sure we can still get our rewards for completing and turning in the missions like normal.
You shouldn't notice any difference with how you can turn in Missions. You won't be forced to turn it in multiple times (as it does go above 3). If you do see any difference in doing so, please let me know.


TaitWatson
Scheduled Maintenance: November 11th, 2014 | 11.10.2014, 12:23 PM
Quote: Originally Posted by Andrellma View Post
That does raise the question...When I do the Oricon weekly, I tend to turn it in at the same time as all the dailies with bonus...which is something like 8 total turnins. Maybe more, I can't remember off the top of my head right now. So what happens when I turn in all of them at once? Do I not receive credit for the others? Do I have to click the turn in thing multiple times? This seems like a silly change to me.
This doesn't affect Mission completion (like, they can sit in your log awaiting turn-in). This only affects when you have turned them in and they are awaiting your reward confirmation (the box that comes up and wants you to select a Stim type or something).


TaitWatson
Scheduled Maintenance: November 11th, 2014 | 11.10.2014, 12:19 PM
Quote: Originally Posted by Brewski View Post
"The Pending Mission Reward queue now has a cap of 3 Missions."

Is it possible to get some clarification on this? If I'm reading it right, you can still have more than 3 pending missions, you just suffer the stated group-finder and mission sharing restrictions if you have 3 or more pending rewards.

Another way of reading it would be that you can no longer have more than 3 pending rewards at a time, which would beg the question of what happens to the others. I highly doubt the case, but thought I would ask.
You can still have more than 3 but when you have more than that you will hit the "cap" and the limitations will apply, which includes the new Group Finder and Mission sharing restrictions as well as the ones already in place.


TaitWatson
Scheduled Maintenance: November 11th, 2014 | 11.10.2014, 11:59 AM
Patch Newts! (I turned them into a newt).

-Tait, Witch.


EricMusco
The Scam/Not a Scam debate storyline | 11.10.2014, 10:16 AM
Hey folks,

There has been a lot of chatter this weekend in General Discussion around how players are posting on the GTN, specifically around use of decimals/commas, and whether we feel it is an exploit or not. For starters, we definitely don't want to see any players scammed out of their hard earned credits and we will work to stop those situations wherever possible. Unfortunately, this is not one of those scenarios.

What someone is doing in this scenario is posting something at a higher value than the market would typically have that item listed for. For us, it would be impossible to tell if a user was posting an item at a higher value to try to "scam" another user, or simply because that is what they want to sell it for.

When purchasing items on the GTN, aside from the initial sorting and purchase we also have a secondary window pop-up as confirmation of sale. If you feel you are at risk of buying something off of the GTN at an intended value, take your time! Make sure to read over exactly what they are selling it for and then double check that number when you receive the pop-up. Also, we highly recommend using the sorting functions for both total and unit prices to make sure you are paying what you want.

With that in mind, I am going to pass these issues back to the dev team and see if there is anything we can work towards in the future for the GTN to help alleviate these issues. Thanks everyone!

-eric


TaitWatson
Scheduled Maintenance: November 11th, 2014 | 11.07.2014, 11:59 AM
Hey everyone!

We will be taking the servers offline on November 11th in order to apply Game Update 2.10.3. The website will also be unavailable during this time.

Details:
DATE: Tuesday, November 11th, 2014
TIME: 2AM PST (1000 GMT) - 8AM PST (1600 GMT)
VERSION: 2.10.3

Thank you for your patience as we maintain Star Wars™: The Old Republic™!


TaitWatson
Game Update 3.0 Class Changes: Vanguard + Powertech | 11.07.2014, 10:01 AM
Vanguards and Powertechs! Take a look at some of the changes coming with Discplines in Game Update 3.0 for your class.

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CourtneyWoods
Game Update 3.0 Class Changes: Commando + Mercenary | 11.06.2014, 05:00 PM
In case y'all were wondering - we will be putting up the Powertech and Vanguard blogs tomorrow morning!


EricMusco
Game Update 3.0 Class Changes: Commando + Mercenary | 11.06.2014, 04:32 PM
Quote: Originally Posted by venomlash View Post
*snip*

If the Devs are cool with answering any of those, I'd greatly appreciate it. I'm definitely looking forward to 3.0!
Stop by our stream on Friday. We will be going over all of the details of the changes in 3.0 for BH/Trooper and answering any specific questions!

-eric


TaitWatson
Walkhar Trickster invisible when putting down as a decoration. | 11.06.2014, 03:38 PM
Quote: Originally Posted by idnewton View Post
But if it's invisible, you won't find it
I see what you did there.


TaitWatson
Game Update 3.0 Class Changes: Commando + Mercenary | 11.06.2014, 02:49 PM
Welcome to the first of our Disciplines blogs! For the month of November, we will be covering all of the Advanced Classes.

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TaitWatson
Walkhar Trickster invisible when putting down as a decoration. | 11.06.2014, 10:23 AM
We are looking into this!


TaitWatson
Savage Hunter Gauntlets still have no textures | 11.06.2014, 10:14 AM
Hey folks,

We are aware of the issue, but I currently don't have any information on timing for you. I am going to chase this down and see if I can get an updated time frame.

-Tait


EricMusco
Class / Disciplines Streaming Schedule | 11.04.2014, 03:32 PM
Quote: Originally Posted by JattaGin View Post
I will go on holidays on Friday and therefore won't be able to watch the stream live. Will this be available for watching later, too, or is this live-only? Really curious about the trooper changes.
Hey JattaGin,

All of our streams will be archived on our Twitch channel, this way even if you don't catch it live you can check it out later!

-eric


EricMusco
Class / Disciplines Streaming Schedule | 11.04.2014, 12:48 PM
Quote: Originally Posted by snave View Post
Seeing as the 3.0 sorc stream has been the best thing you and your team has done in the last 12 months may I strongly recommend you clear another hour our of your busy schedule to give the streams the time they deserve.

We all want to see you pull this off well Eric, 1 hour is no where near enough time to cover 3 specs from 2 AC's; you're looking at 10 minutes to cover all the changes per spec.
Totally fair! We have the full two hours blocked out and ready if we need it. I should rephrase the stream times to say "at least one hour" .

Also, going to stick this thread as requested.

-eric


EricMusco
Class / Disciplines Streaming Schedule | 11.04.2014, 12:21 PM
Quote: Originally Posted by g_land View Post
How long will these be? Based on the past two streams, one hour will likely not be enough to cover both ACs discipline sets and still allow questions which I am sure will be many.
Our goal will be to hit around one hour in length, although I certainly understand going through 6 Disciplines will take a while. The target is one hour but we will go as long as we need!

-eric
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