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Developer Tracker

Star Wars: The Old Republic > English > Developer Tracker

fffffforum text boxes are broken | 08.08.2013, 11:27 AM
Quote: Originally Posted by Jerba View Post
Another minor bug: When the "fancybox" is visible (e.g. by clicking on an external link), the darkish background does not overlay the search box at the top of the page. Instead, the search box always stays on top.
This has now been corrected as well. Thanks!

Varactyl animal mount coming soon | 08.08.2013, 09:56 AM
You *might* even get to see more of the Varactyl on our Chicago Cantina Tour thumb drives. You might... who knows...


New Cutthroat Dailies! | 08.08.2013, 08:24 AM
Agreed with the sentiment that it has been a bit too hectic in there this week. During this morning's maintenance we made a behind the scenes configuration change to reduce the number of players per instance here, to help make things a little better until the novelty and rush dies down a bit.

NPC purple chest and arms | 08.08.2013, 08:17 AM
Hi Zwippie!

Thanks for the report! Are you using a new install of the game? Also, do you have a screenshot of what you experienced?

I am sick and tired of being hot pink! | 08.08.2013, 08:06 AM
Quote: Originally Posted by Nemarus View Post
I spent tons of time, credits, and real money to achieve my look, and it is all rendered a WASTE because of the Assassin Dark Ward's effect. You know, I used to want the holocrons gone too, but at this point, I just need the pink glow gone.

This game is at a point in its life where small issues like this can really discourage continued play/pay, especially when new PC games and consoles are coming out.

Remember, if a Darkness Assassin is playing correctly, this skill should ALWAYS be in effect, which means during any combat, the character is a giant pink disco ball. Forget lightsaber color, the armor you're wearing, other proc effects, boss circles... all I see is pink! And it's got me seeing red. What were the designers thinking? Why isn't this a subtler dark purple/shadowy/lightning effect, like the rest of the Assassin's powers?

A giant pink disco ball ... OF DEATH! Seriously though: agreed on all counts, and just checked with the class design guys and they agree the visual effects should be changed to better match the darker purpler Inquisitor theme. We'll see what we can do!

Maintenance: August 8th, 2013 | 08.08.2013, 05:39 AM
All game servers are now available! Thank you for your patience.

fffffforum text boxes are broken | 08.07.2013, 05:27 PM
Quote: Originally Posted by Dink View Post
In Chrome (Version 28.0.1500.95 m), there's still some wonky CSS coming through.
Also, In IE10, the grey gradient that fills in the background is missing completely.
Thanks for your screenshot and update, Dink. There still seem to be some appearance issues lingering based on what you're seeing. We'll look into it and will work on getting it resolved in the near future.

If anyone is having issues that are functional rather than visual, please be sure to post details here.

Purple color missing in Operator IX room | 08.07.2013, 05:20 PM
Hi Jerba,

Thanks for the report! We'll keep an eye out to see if others have noticed this as well and will look into it. Thanks for the screenshot!

If you happen to do the encounter again, can you please modify your graphics settings before the instance to make them quite low and see if you still have the same experience? Additional details are always helpful.

New Czerka FP's not giving credit to the weekly for SM. | 08.07.2013, 05:14 PM
We are going to do a quick patch tomorrow morning to fix this issue. We've posted about it here.

Maintenance: August 8th, 2013 | 08.07.2013, 05:11 PM
On August 8th, all game servers will be unavailable as we perform maintenance. Patch 2.3.0a will be implemented during this downtime. Details are as follows:

Date: Thursday August 8th, 2013
Duration: 2 hours
Time: 3AM PDT (10AM UTC) - 5AM PDT (12PM UTC)

Patch Note

  • Completing either Czerka Corporate Labs or Czerka Core Meltdown in Story Mode will now update [WEEKLY] Czerka Takeover (Republic)/[WEEKLY] Czerka Dissolution (Imperial) in all instances.

Thank you for your patience as we maintain service for Star Wars™: The Old Republic™.

Jorgan Appearance Still Broken - Drastic Difference - Screenshots and Videos Included | 08.07.2013, 04:03 PM
Hey guys,

Sorry for any confusion on this. What happened is that in 2.1 Jorgan was changed from his original "flat" character model into being an actual Cathar (like the player version). This was done to ensure that all armor sets, etc. would be worn correctly by him.

When he launched in 2.1 he was unfortunately plagued by the miscolored fur bug at the same which certainly made the impact of his appearance change a bit worse.

His appearance should now be correct, or at least the new "correct" since his model has been updated to that of a Cathar.


fffffforum text boxes are broken | 08.07.2013, 03:21 PM
Thanks again for your reports everyone! This issue has been fixed; you will no longer experience oddness with appearance or text boxes.

Consolidated Post: APAC/Oceanic Server Concerns | 08.07.2013, 12:29 PM
Quote: Originally Posted by Zandilar View Post
I just want to clarify.

I have 13 characters on Dalborra. I have 7(?) on Harbinger. Consequently, I cannot transfer all my characters from Dalborra manually as I come up against the hard limit of slots I own (currently 13) - though still below the maximum number of slots I could have (22).

My Dalborra characters will be merged over to Harbinger in the process of consolidation, and all will be available to play. Yes? No?

I do want to end up on Harbinger with all my characters (as it is where I started playing).

A timely answer to this question would be helpful as I'm very busy and may not get the chance to manually transfer (if that is what you're telling me I need to do regardless of slot limits) if I don't find out soon enough. (I have had this question answered by fellow players ("don't worry your characters will all move to Harbinger and still be playable but you won't be able to create new characters until you reduce the number of characters to below 13"), but would like something official.)
Hey Zandilar,

As long as your subscription remains active you will have no issue accessing all of them. All of your characters will be available for play after the merge!


New Czerka FP's not giving credit to the weekly for SM. | 08.07.2013, 09:35 AM
Hello everyone!

Thanks very much for your reports! We have locked down the exact cause of this issue, and there is a workaround:

Currently, to receive credit for [WEEKLY] Czerka Takeover (Republic)/Czerka Dissolution (Imperial), the owner of the phase must be on the [WEEKLY] mission and they must still need credit for it. Once the phase owner receives credit towards the mission, the credit is shared with the group; if they are unable to get this credit, it's preventing the rest of the group from receiving it as well. This is true regardless of how the group enters the mission phase, and it does not matter whether or not you use Group Finder.

We're working on implementing a fix now, and as soon as we know when it'll be deployed, we will post an update.

S&V HM, tank put in nightmare after taunting kell dragon. | 08.07.2013, 08:35 AM
Hello there Bombbuster,

Well, that's quite nutty indeed! We will look into this, and we'd appreciate any other information that can be provided in this thread.

I'd be curious to see if others have encountered this, or if there is a very edge-case type bug. If the latter, it may be difficult to nail down due to being unable to reproduce.

Thanks so much.

Can't complete New Frontiers mission for TFB | 08.06.2013, 01:29 PM
Hi there folks,

We are adding this to the Known Issues today, but New Frontiers/Ancient Allies is currently bugged for players who have already completed the mission "Terror From Beyond" and we're currently planning to have this fixed in Game Update 2.3.1.

Thanks for your reports and patience while we get this resolved for you!

fffffforum text boxes are broken | 08.06.2013, 01:05 PM
Hi there,

We're keeping an eye on this thread for now. Please continue to provide details or confirmation if this is happening for you. Additionally, please be sure you test this on more than one internet browser and after clearing your cache and cookies.

Kolto Tank/Carbonite Chamber/Chair/Remote Ship do not regen energy. | 08.06.2013, 01:02 PM
Hi there!

I would like to get some more information from you folks about this to be sure that we catch all instances of this bug. Right now, each item does not appear to be broken across the board for each Class.

For instance, in testing Kolto Tank internally, we were able to confirm that it's broken for Troopers, Jedi Knights, and Sith Warriors, but it isn't broken for Smugglers and Agents as reported.

Therefore, what we need from you is exactly what item you have determined is not regenerating energy/ammo/Force properly as well as what Class this happens with and any other relevant details you may have discovered.

Thanks for your help and reports!

New Czerka FP's not giving credit to the weekly for SM. | 08.06.2013, 12:03 PM
Quote: Originally Posted by Reno_Tarshil View Post
I will test the entering manually to see if that works.
Word on the street so far is that this does work, but I am looking forward to additional reports and details from anyone who has experienced this issue.

New Czerka FP's not giving credit to the weekly for SM. | 08.06.2013, 11:16 AM
Thanks for the report, Reno_Tarshil,

We are currently investigating other reports of this nature and I will be sure to get you an update when we have more information.
Star Wars: The Old Republic > English > Developer Tracker